Trine 4: The Nightmare Prince Makes Puzzling Relaxing
September 5, 2019 | 12:30 EDT
Below, you'll find all of our latest reviews and previews for both tabletop and gaming! We publish a number of gaming reviews and gaming previews a week, and at least one tabletop review or tabletop preview every week!
September 5, 2019 | 12:30 EDT
September 5, 2019 | 12:00 EDT
September 5, 2019 | 09:00 EDT
September 4, 2019 | 02:00 EDT
Overall, Decay of Logos has one or two good design decisions completely let down by literally everything else. The performance was bad, even after patching. Bosses were lackluster. The exploration was annoying thanks to crappy shortcuts. Inventory management added nothing to the game but tedium, and the mount brings much of the same. It feels like a game which people really put effort into. Unfortunately, that really only served to make the outcome more tragic. Maybe with some decent patches, the game could become more enjoyable. Realistically I don't think anything short of a complete re-design would make Logos worth most people's time.
September 4, 2019 | 01:30 EDT
September 4, 2019 | 12:00 EDT
September 3, 2019 | 01:00 EDT
September 2, 2019 | 01:00 EDT
September 2, 2019 | 12:00 EDT
September 2, 2019 | 04:00 EDT
August 30, 2019 | 12:00 EDT
August 30, 2019 | 10:30 EDT
August 28, 2019 | 01:30 EDT
August 28, 2019 | 12:00 EDT
August 28, 2019 | 11:00 EDT
August 27, 2019 | 01:01 EDT
August 26, 2019 | 01:30 EDT
August 26, 2019 | 12:30 EDT
August 26, 2019 | 10:00 EDT
August 26, 2019 | 10:00 EDT
August 24, 2019 | 12:00 EDT
August 23, 2019 | 12:30 EDT
August 23, 2019 | 12:00 EDT
Earlier this year, I took a brief glance at an early build of Mable and The Wood, a new game from Andrew Stewart at Triplevision Games. I found the core mechanics of the game fascinating, and I had high hopes for what the Metroidvania could eventually become. After all, you play as a young girl who can turn into a fairy, spider, or ghost. What could go wrong? Well, unfortunately, parts of the final product leave something to be desired. Ultimately, this is a flawed adventure with bits of fun strewn throughout.
August 23, 2019 | 04:01 EDT
Pathfinder 2 is finally here, we take a look at the core book to see how it shapes up
August 22, 2019 | 01:00 EDT
August 22, 2019 | 12:00 EDT
August 21, 2019 | 02:00 EDT
Pathfinder 2 is a new TTRPG adventure for fans to get into and with that comes a bestiary of creatures to face
August 21, 2019 | 01:00 EDT
August 21, 2019 | 12:30 EDT
Playing through some games can be a roller coaster. When you go in with low expectations, finding something truly enjoyable can be great. Even games for which you have no expectations can end up taking you on a hell of a journey. What isn't so great is ending up right back where you start, and that's the case with Oninaki. During the first few hours, I was ready for the game to be, at best, mediocre. By the halfway point I had got into it and was really enjoying myself. By the last few hours, I was just waiting for it to be over. Right back where I started.
August 21, 2019 | 11:00 EDT
August 20, 2019 | 01:30 EDT
We got our hands on Pathfinder 2 and are ready to give our thoughts on Paizo's TTRPG
August 20, 2019 | 01:00 EDT
August 20, 2019 | 04:00 EDT
August 19, 2019 | 12:30 EDT
August 19, 2019 | 12:00 EDT
August 17, 2019 | 01:00 EDT
August 17, 2019 | 12:00 EDT
Multiplayer games are a huge part of the gaming landscape. Plenty of current releases are online multiplayer-only, and for every huge success, we see many fall to the wayside. While everyone marvels over the success of Fortnite, they gloss over failures like LawBreakers and Battleborn. It's a hard market to break into, and it's even harder to stand out unless you have a strong premise. You need to set yourselves apart and supply content for people to dive into. Vicious Circle from Rooster Teeth Games has delivered an interesting take on 'uncooperative' multiplayer gaming but is it enough to stick around?
August 16, 2019 | 02:00 EDT
August 16, 2019 | 12:49 EDT
August 16, 2019 | 11:30 EDT
August 16, 2019 | 11:00 EDT
August 15, 2019 | 12:00 EDT
August 15, 2019 | 11:00 EDT
August 14, 2019 | 12:30 EDT
August 14, 2019 | 12:00 EDT
The minor niggles here and there are easily ignored thanks to a great tone and a great amount of polish for the first effort from an indie studio.
August 14, 2019 | 11:05 EDT
Ion Fury is a high-energy, action-packed retro ride with great gameplay, level design, visuals and audio. It's a reminder that great old-school design is forever.
August 14, 2019 | 11:00 EDT
August 13, 2019 | 02:00 EDT
August 12, 2019 | 03:14 EDT
August 12, 2019 | 02:39 EDT
August 12, 2019 | 12:30 EDT