Gaming News, Reviews, and Articles
Hey Cutie Kickstarter cover box
The Revived Hey Cutie Kickstarter — Insights from One Method Monkey's Brian Sowers
Hey Cutie, You're So Fine
Stronghold Warlords
Sam Speaks With Firefly Studios About Stronghold: Warlords
More Words Needed, My Lord
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Retro Resurrection: A Talk with Retro Developers
Physical Retro Titles are Alive Once More
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We Spoke to Bloober Team About Blair Witch, Bullet, and Their Approach to Horror
From Layers of Fear to Blair Witch
HuniePop Game
The HuniePop Story - An Interview With Lead Developer Ryan Koons
Dating Some Hunie's
Verseability Gabriel Walter GolfInverse
The Quirky Creations of Verseability and Gabriel Walter
Lovingly Made With A Retro Aesthetic
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Indivisible Brings the Fight to RPGs
Half Fighting, Half Metroidvania
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Esports Are Coming to High Schools, and My Teenage Self is Thrilled
Imagine a School Halo League
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Project Genesis Interview — A Chat with James Mayo of 8 Circuit Studios
Following my preview of the game, I
Multiplayer Mayhem: How Midwinter Playtests for Scavengers
If you haven't heard of Scavengers or the up-and-coming Midwinter Entertainment, they'll probably be on your radar soon.
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Catching Up with Remedy about Control
Fans of the weird and spooky got a real treat when Remedy launched Contro
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A Chat with Dead Mage About Children of Morta's Gameplay and Design
Children of Morta is a game that I quickly came to love, and I jumped at the opportunity to interview the developers.
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Exploring HistoryMaker VR and Schell Games
The use of virtual reality has grown since the more accessible releases of platforms like the Oculus Rift and PlayStation VR.
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Preserving Pokémon's Cut Content - An Interview with Dr. Lava
The world of Pokémon has always been one of keen interest to gamers.
play nyc 2019
Play NYC 2019 - A Talk With Playcrafting Founder Dan Butchko
In August 2019, we now head into the lead up to Play NYC, a convention for developers, fans and gamers of all ages.
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Alluris' Simple, Inclusive Design
Alluris’ description enticed me as soon as I read it: “[A] single-player, role playing game that captures the essence of Oregon Trail<
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QuakeCon 2019: Doom Eternal Interview with Marty Stratton and Hugo Martin
During QuakeCon 2019, I had the chance to sit down as part of a round-table interview with Marty Stratton and Hugo Martin, executive producer and c
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Haven Interview Part 3 - Release Date, Platforms, and the Epic Games Store
So far, we've learned that Haven is a game
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Haven Interview Part 2 - Simulating Walking and Playing Roles
Haven is an upcoming title from The Game Baker
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Haven Interview Part 1 - Romance, Co-Op, and Inspirations
On a faraway, desolated planet, two lovers live completely by themselves and are in search of a new life.
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Interview With the Developers of Pure: Birth of the Goddess
EGX Rezzed 2019 - Chatting With Size Five Games About Lair of the Clockwork God
A week before EGX Rezzed, Dan Marshall and the team at Size Five Games unveiled their new game: 
play nyc 2018 - recap - manhattan center
Sam Speaks with Dan Butchko About Playcrafting, Play NYC, and Bose AR
I love going to conventions. While I may now live in North Carolina, I used to be a New Jersey resident.
sons of ra preview gameplay
A Quick Chat with Pharaoh Hound Games About Sons of Ra
Once upon a time I used to boot up Warcraft III and hop online to play tower defense games.
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A Quick Chat with Funcom About Conan, Mutant: Year Zero, Moons of Madness, and More
It's still no secret that The Secret World is probably my favorite MMO.
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Sam (and Courtney) Speaks to Clifftop Games About Whispers of a Machine and Kathy Rain
It's always good to have an old fashioned adventure here and there.
EGX Rezzed 2019 - HyperParasite Interview and Impressions
HyperParasite was one of the first games I saw at EGX Rezzed 2019.
EGX Rezzed 2019 - Guntastic Interview and Impressions
The first game I was able to see at EGX Rezzed 2019, Ludicrous Games' Guntastic is a fast-paced arcade shooter that looks to be a ton of f
EGX Rezzed 2019 - Pacer Interview and Impressions
R8 Games' Pacer is a loving and faithful Homage to Psygnosis' anti-gravity racing series.
steamworld quest
Brjann Sigurgeirsson Talks SteamWorld Quest, and The Series' Origin and Future
An IP that can mold into anything