Video Gaming Interviews
We sat down with some of the art team behind Flying Wild Hog's upcoming free-to-play shooter Space Punks to talk about the game's unique visual style.
I sat down and played a demo for The Ascent. Then I had a chance to talk with the developers about working on a game of this type.
I spoke to Lost Words: Beyond the Page developer, Mark Backler, to speak about how his new game takes players through the grieving process, one platform at a time.
Tactic Studios is on the cusp of launching their first full 3D game after years of iterating upon an engine built with 2D pixel art in mind. TechRaptor had the chance to interview Jesse Attard about the game and the company's proprietary Immortal Engine.
We spoke to High Level Studios about its upcoming game Void Arena, an RPG that breaks tradition by doing away with experience levels and skill points.
Horizon Zero Dawn is one o
Phoenix Labs have made a steady reputation for themselves in the industry.
Akira Yamaoka is no stranger to a creepy soundtrack.
World of Darkness is a setting hardcore tabletop RPG gamers of the 1990s know and love.
Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on a show floor, but it saves money on travel and hotels.
When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next. Gwen Frey, 33, got her start in the mainstream scene 13 years ago. If you've played BioShock Infinite, you've seen her work. But despite this, she tells me that nothing can prepare you for the jump to indie.
Brazil leads the Latin American video game market and is
Putting one’s game in beta or early access is an exciting experience for a developer.
Dungeons & Dragons has opened the doors to several interesting stories in different ways—Critical Role, The Adventure Zon
A historically based game centered around naval battles and the grimdark science-fiction universe of Warhammer 40,000 might not seem to be
With bad press going back to Adam and Eve, snakes are generally viewed through a negative lens.
Walking in dim light, you regret ever stepping foot here. The spider was bad enough, even if it never made an aggressive move.
The USC Game Expo 2020 was held through the magic of Zoom and Twitch recently, and we here at TechRaptor were enthusiastically in attendance.
Dragons are amazing. A lot of creatures in fantasy and science fiction are incredible.
Starcolt is a small New Zealand developer that's making a game about dogs and dating called Best Friend Forever.
It's not often visual novels try to raise the bar and become something much more than just another interactive book.
While Japan and the United States publish a wide selection of games, the Spanish-speaking world has been expanding their own reach within the indus
When it comes to containing the spread of disease, educating the public about good hygienic practices is one of the most effective ways to reduce i
LudoNarraCon has given many games with unique premises their moment in the spotlight.
LudoNarraCon celebrates a variety of games, all of which tend to have some
This weekend marks the second annual LudoNarraCon, a completely virtual gaming convention that anyone can join.
Cyberpunk, a genre of speculative fiction popularized by works like William Gibson's novel Neuromancer and Katsuhiro Otomo's manga Akira
If you haven’t heard of ITTA, be sure to give the indie twin-stick shooter a look.
In 1982, Ridley Scott's Blade Runner hit movie theaters everywhere.
Think of a project you have worked on for several years.