Deck13 and Focus have announced that Atlas Fallen, their upcoming desert-bound action RPG, has been delayed until summer. The two studios say they need "some extra time" in order to make sure the game is as good as it can be, so you'll have to wait a bit longer to play this one.
Speaking on Twitter, Focus and Deck13 say that in order to "deliver the best possible version" of Atlas Fallen, they've made the "difficult decision" to push the game back. The new Atlas Fallen release date is August 10th, which represents a delay of around three months. That's not too bad, although it won't feel great if you've been waiting on tenterhooks for this game.
It's not all doom and gloom, though. Focus and Deck13 promise that there will be updates on Atlas Fallen in early summer, including new gameplay footage and a first look at how the game's drop-in co-op will work. That's likely to coincide with Summer Game Fest and E3 season, although the status of the latter is rather up in the air at the moment.
The delay might actually prove rather fortuitous for Atlas Fallen. The game's original release date was May 16th, which is just four days after Nintendo's tentpole release The Legend of Zelda: Tears of the Kingdom. Not only that, but Blizzard's Diablo IV is set to launch on June 6th, which means Atlas Fallen would have ended up sandwiched between two major high-profile releases. Pushing it back to August makes a lot of sense in this light.
Atlas Fallen is headed to PC, PlayStation 5, and Xbox Series X|S on August 10th. We'll get more information about the game closer to its release date, so make sure you stay tuned to TechRaptor for all the latest on Deck13 and Focus Entertainment's action RPG.