Pokémon GO Fest 2021 was an undoubted financial success for Niantic and The Pokémon Company, but it wasn't worth the $5 entry fee.
A Plague Tale: Requiem can be an exciting sequel if it addresses its predecessor's largest area of concern: in-game dialogue. With sign-posting being minimized, Requiem can capitalize on Innocence's potential.
Rollback netcode has changed the smell of the game, but there's so much more that makes Guilty Gear Strive a revolution in fighting games.
Despite the merits of indie horror developer Bloober Team working with Konami on new games, I can't help but know they'll mess it up somehow.
Queer representation in video games can help people discover who they are and help connect them with who others are.
The latest season's story for Destiny 2 introduces moral greys to the world's longstanding organizations and asks difficult questions.
The long-rumored Dead Space remake could take a lot of cues from another beloved horror franchise known for its remakes: Resident Evil.
Despite their work bringing Metroid back into people's minds and being behind the long-awaited sequel, does MercurySteam understand the tone of the series?
The release of Biomutant has driven home just how difficult it is to get a narrator right, a needle that The Stanley Parable was able to thread.
Pre-rendered trailers can be fun to look at and analyze, and they ultimately are a great way of conveying the basic themes of a game, but when combined with release dates that are over a year away, they quickly lose relevance.
Microsoft had some big reveals at E3, but the star of the show was Xbox Game Pass, where all these big reveals intersected.
Here are five wonderfully unique and interesting indie titles coming out next week, including games from Devolver Digital and Team 17.
In The Legend of Zelda: Skyward Sword, a key quality of life feature is locked behind a $24.99 Amiibo. This is disappointing, but not surprising given Nintendo’s history with Amiibo.
Mass Effect 3's Ending was a source of some contention when it first released, but with the benefits of time and the Mass Effect Legendary Edition, the end of Shepard's story can finally be experienced in its purest form
We are two weeks into Destiny 2's Season of the Splicer. New threats, new allies, and a new transmog system are here. This is our First Impressions.
Lots of people may hate Ethan (and for good reason). But by the end of the game, he becomes a launchpad for Resident Evil's future.
Publishers have started to charge more for their games, making the decision to purchase a game when it's brand new less appealing. By releasing more demos, publishers like Sony can give their customers more confidence in a purchase and can alleviate the potential risks of increasing the price of new IP.
Just because a game didn't blow you away the first time, a remaster could potentially do so if developers use the lessons learned from its sequels.
With Season of the Chosen concluded, we look back at Destiny 2's ongoing story and content, and wonder what will come in the future.
Resident Evil 7 made its way to the Nintendo Switch as a cloud game, and we discuss why Resident Evil Village could be the next game to follow.
Returnal, from the ground up, is the first AAA roguelite, but it might not be the last.
As Season of the Chosen wraps up, players are looking forward to Destiny 2's next season and its transmog system. First impressions are not good.
Firewatch helped me reconnect with the wilderness and acknowledge my own grief and loss. This game tackles mental health issues head-on, and tells a brilliant story set in the backdrop of 1989 Wyoming.
There are plenty of Minecraft slabs and stairs available to craft in the game, but wouldn't it be nice if we had a little more variety?