Gaming News, Reviews, and Articles

Interview Articles

Gaming Interviews

Verseability Gabriel Walter GolfInverse
The Quirky Creations of Verseability and Gabriel Walter
Lovingly Made With A Retro Aesthetic
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Indivisible Brings the Fight to RPGs
Half Fighting, Half Metroidvania
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Esports Are Coming to High Schools, and My Teenage Self is Thrilled
Imagine a School Halo League
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Project Genesis Interview — A Chat with James Mayo of 8 Circuit Studios
Following my preview of the game, I
Multiplayer Mayhem: How Midwinter Playtests for Scavengers
If you haven't heard of Scavengers or the up-and-coming Midwinter Entertainment, they'll probably be on your radar soon.
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Catching Up with Remedy about Control
Fans of the weird and spooky got a real treat when Remedy launched Contro
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A Chat with Dead Mage About Children of Morta's Gameplay and Design
Children of Morta is a game that I quickly came to love, and I jumped at the opportunity to interview the developers.
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Exploring HistoryMaker VR and Schell Games
The use of virtual reality has grown since the more accessible releases of platforms like the Oculus Rift and PlayStation VR.
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Preserving Pokémon's Cut Content - An Interview with Dr. Lava
The world of Pokémon has always been one of keen interest to gamers.
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We Spoke to Bloober Team About Blair Witch, Bullet, and Their Approach to Horror
Not too long ago we got the chance to sit down with Maciek Glomb, a member of the crew over at Bloober Team, to talk about their upcoming psycholog
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Play NYC 2019 - A Talk With Playcrafting Founder Dan Butchko
In August 2019, we now head into the lead up to Play NYC, a convention for developers, fans and gamers of all ages.
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Alluris' Simple, Inclusive Design
Alluris’ description enticed me as soon as I read it: “[A] single-player, role playing game that captures the essence of Oregon Trail

Tabletop Interviews

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Gen Con 2019 Talisman: Kingdom Hearts First Look
Even though its gameplay is relatively simple, we've always had a soft spot in our hearts the various versions of Talisman over the years.
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Gen Con 2019 Die Hard: The Nakatomi Heist Board Game
Die Hard is a Christmas movie. If you believe otherwise then you are simply wrong.
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Play NYC 2019: Mary Georgescu Talks Haiduc, Romanian Outlaws, and Narrative Experiences
"Haiduc" is both the name of a game and a company.
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Play NYC 2019: Zer0 Inbox Synergizes With Board Game Efficiency
There were a lot of new tabletop games at Play NYC this year, but one of the most unique was a small title called Zer0 Inbox, the debut ga
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Gen Con 2019 - Creating A Monster - How Kingdom Death Monsters Are Designed
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How the Mistborn Adventure Game Caters to Sanderson Fans and New Tabletop Players
Bringing A World to the Old and New
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Talking Tabletop and Dungeon Brawler with Gamerati's Joey Turco
This spring, Techraptor interviewed Joey Turco, event host for the
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Monica Valentinelli Discusses her Work in Writing, Editing, and Developing Games
Games, short stories, essays, nonfiction about pop culture, comics, novellas, and media tie-in fiction—
Stonemaier Games
We Spoke To Stonemaier Games About Their New Retailer Policy
Recently, Stonemaier Games, the makers of tabletop board games
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PK Sullivan and Stephen Blackmoore on Fate of Cthulhu and Punching Elder Gods
I'll be the first to tell you that the world needs more tentacle-mouthed monstrosities with convoluted names, so you can imagine my delight when I
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Mike Olson and Morgan Ellis Talk Shadow of the Century and '80s Action
Back in 2013, Evil Hat Productions launched a Kickstarter to develop the next edition of the FATE system, dubbed Fate Core.
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Sculptor Patrick Keith Talks New Miniatures in Queen of the Damned: Velrath’s Vampires
With a new Kickstarter campaign from