All Interviews

Below, you'll find all of our latest gaming interviews as well as ones about theboard games you love!! Our team plays (and is interested in) a wide range of games, and you'll see a wide range of different interviews across both industries.

Promotional artwork for the Backwards RPG, featuring a malicious figure in silhouette with a top hat leaning against a tree.

Backwards RPG Interview: Growing a Horror Series

Recently, we sat down with the developers of Backwards RPG about their recent Kickstarter campaign, and the joys and challenges of growing a horror series.

October 28, 2023 | 02:20 EDT

Banner image for Descent Betrayer's War for our interview with the designer.

Descent Betrayer's War Interview - Inside Look At Tabletop Design

In our Descent Betrayer's War Interview we spoke to lead designer Philip D. Henry about what went into crafting the tabletop game's first major expansion

September 26, 2023 | 11:00 EDT

An image from Warhammer 40000: Rogue Trader Interview depicting gameplay

Warhammer 40,000: Rogue Trader Interview - Owlcat Gets Grim

With our Warhammer 40,000: Rogue Trader interview with Owlcat Games, we got a look at the game 80 hours in, and learned more about the story and gameplay

August 24, 2023 | 12:45 EDT

Artwork for Alchemy RPG, showing tabs of different RPGs

Alchemy RPG, VTTs, and A Focus on Roleplaying

We at TechRaptor have a conversation with Alchemy RPG CEO Chris Eddie about their VTT, and the challenges of approachability.

May 26, 2023 | 11:00 EDT

An image of The Healing Dice amidst a skull and goblet

How These Healing Dice Can Save A Life

We interviewed the team behind The Healing Dice to learn more about these dice with organs in them and the power of being an organ donor

February 28, 2023 | 04:42 EST

Promotional logo for Witch: Fated Souls 2E

Witch: Fated Souls 2E: Bringing Respect To Dark Storytelling

Recently, we sat down with the developers of Witch: Fated Souls 2E about the design challenges of dark and mature shared storytelling.

November 11, 2022 | 01:44 EST

The Contents of a SolForge Fusion Starter Kit box

SolForge Fusion's Inception And Future With Richard Garfield And Justin Gary

SolForge Fusion, from the minds of Richard Garfield and Justin Gary, has now released and we were lucky enough to speak about what makes it unique.

October 25, 2022 | 12:05 EDT

Official title artwork for the TTRPG Under The Autumn Strangely

Under The Autumn Strangely: Pastoral Horror and Shared Stories

We sat down to talk with the creative voice behind the pastoral horror shared GM TTRPG, Under The Autumn Strangely with its creator Graham Gentz.

September 12, 2022 | 11:00 EDT

Epic Encounters: Local Legends in fancy white text on a black background

Steamforged Games: Local Legends, TTRPGs, and Adaptations

We sat down with Steamforged Games about their newest kickstarter, Epic Encounters: Local Legends, and the shift to TTRPG adaptations of beloved properties.

June 29, 2022 | 12:00 EDT

The hand of the monster called Vecna in a still image from Stranger Things Season 4.

Liches, Vecna, and Stranger Things: Our Interview With Chris Perkins

With the release of Stranger Things Season 4, we talked with Chris Perkins about the enduring legacy of liches and its progenitor, Vecna The Whispered One.

June 6, 2022 | 11:00 EDT

A man in a duster coat, goggles, and a rifle.

Backroads: Bringing Southern Gothic Horror To The Table

We sat down with the lead designers at Backwater Games about their newest Kickstarter TTRPG Project, Backroads, and their creative process.

May 24, 2022 | 12:00 EDT

Submerged: Hidden Depths Art

How Uppercut Games Designs Chill Experiences

Uppercut Games, known for Submerged and its recent sequel, Submerged: Hidden Depths, focuses on relaxing experiences -- but they're not always easy to make.

April 20, 2022 | 11:00 EDT

A depiction of The Fall of Hazliah from Conquest: Last Argument of Kings

Para Bellum Games Talks New Conquest Army The Old Dominion

We talk with Para Bellum Games about the newest faction to join their rank-and-flank tabletop wargame, Conquest: The Last Argument of Kings.

April 15, 2022 | 12:00 EDT

Featured art for Werewolf The Apocalypse: Retaliation

Werewolf The Apocalypse: Retaliation, FLYOS, and Narrative Board Game Design

We sit down to talk to FLYOS' own Thomas Filippi about his studio's upcoming World of Darkness board game, Werewolf The Apocalypse: Retaliation.

January 28, 2022 | 11:00 EST

A screenshot from Space Punks showing the hero characters

A Closer Look Behind Space Punks' Distinctive Art Style

We sat down with some of the art team behind Flying Wild Hog's upcoming free-to-play shooter Space Punks to talk about the game's unique visual style.

July 12, 2021 | 12:00 EDT

Kings of War Armada.

Kings of War Armada Seas Aflame Interview

We talk to the team at Mantic Games about the upcoming supplement, Seas Aflame for the nautical wargame Kings of War Armada, along with finding out the next factions.

July 3, 2021 | 12:00 EDT

ES Call to Arms ESO Character Pack

Elder Scrolls Call to Arms - ESO Character Pack Interview

We chat to the Modiphius Team about the newly released Elder Scrolls Online Character Pack for Call to Arms, and where it fits into the timeline.

June 8, 2021 | 11:00 EDT

A profile image of Jack Berkenstock Jr from Save Against Fear 2018

The Bodhana Group: How Gaming Eases Mental Health

Jack Berkenstock Jr. talks about how tabletop gaming eases anxiety as well as how players can make their tables more welcoming.

May 28, 2021 | 11:00 EDT

The title of the game on a red background showing several warriors staring at a large corporate tower

Interview - Tweaking and Upgrading The Ascent

I sat down and played a demo for The Ascent. Then I had a chance to talk with the developers about working on a game of this type.

May 24, 2021 | 12:00 EDT


Carnevale Veteran Gamer Interview - Getting Started in Carnevale

Carnevale is a narrative skirmish game, set in the streets of Venice. We chat to a veteran player about how to get started in Carnevale.

April 17, 2021 | 12:15 EDT

Izzy from Lost Words writes in her journal, wondering if her grandma will recover from a stroke

How Lost Words: Beyond the Page Teaches You To Platform Through Grief

I spoke to Lost Words: Beyond the Page developer, Mark Backler, to speak about how his new game takes players through the grieving process, one platform at a time.

April 9, 2021 | 12:00 EDT

Player Character in a jungle like setting about to be attacked by a spider-like creature

From BioShock 2 to Claire De Lune: Jesse Attard's Journey

Tactic Studios is on the cusp of launching their first full 3D game after years of iterating upon an engine built with 2D pixel art in mind. TechRaptor had the chance to interview Jesse Attard about the game and the company's proprietary Immortal Engine.

April 2, 2021 | 12:00 EDT

Legend of Kora Group

Avatar: The Last Airbender RPG Interview

An Avatar RPG carries a lot of expectations and concerns. After spending some time with the creative minds behind it, those concerns are dampened.

March 11, 2021 | 11:00 EST

Lasting Tales

Lasting Tales Mark Latham Interview / Fantasy Series 1 Preview

We chat to Mark Latham, the designer of the upcoming Lasting Tales, and preview Fantasy Series 1, the upcoming miniatures that work with it.

February 27, 2021 | 12:00 EST


Mordheim Creator Tuomas Pirinen Interview

Warhammer Mordheim was a fantastic skirmish game released in 1999. We chat to its creator Tuomas Pirinen about its ongoing community support.

February 22, 2021 | 12:00 EST

Magic: The Gathering Kaldheim

Magic: The Gathering Kaldheim Artist Sarah Finnigan Interview

We recently had the opportunity to speak to Sarah Finnigan, an artist who worked on Magic: The Gathering Kaldheim, and we got some delightful answers

February 15, 2021 | 12:00 EST

Void Arena interview cover

Void Arena Aims to Buck the Trends of Traditional RPGs

We spoke to High Level Studios about its upcoming game Void Arena, an RPG that breaks tradition by doing away with experience levels and skill points.

February 1, 2021 | 12:00 EST

Horizon Zero Dawn - Graphic Novel Cover

Horizon Zero Dawn Volume 1 - The Sunhawk Interview

December 8, 2020 | 10:30 EST

ASoIaF T MG Greyjoy

A Song of Ice and Fire TMG Greyjoy Interview

December 4, 2020 | 12:30 EST


Phoenix Labs, Dauntless, and Growth

December 4, 2020 | 11:00 EST

Kings of War Armada

Kings of War Armada Matt Gilbert Interview

December 2, 2020 | 11:00 EST

Blood and Plunder

Blood and Plunder Mike Tunez Interview

November 26, 2020 | 11:30 EST

Dystopian Wars

Dystopian Wars Developer Interview

November 25, 2020 | 10:30 EST


Trafalgar Mark Latham Interview

November 20, 2020 | 11:00 EST

Pirates of the White Sea

Raging Heroes Pirates of the White Sea Interview

As part of our Nautical Tabletop Season, we chat with Benoit Guerville, the Creative Director of Raging Heroes about their Pirates of the White Sea line.

November 18, 2020 | 12:00 EST

The Drowned and the Damned.

The Drowned and the Damned Developer Interview

November 13, 2020 | 11:30 EST


Abyssoul Fausto Palumbo Developer Interview

November 12, 2020 | 11:00 EST

Sails of Glory

Sails of Glory Developer Interview

November 9, 2020 | 12:30 EST

Black Seas

Black Seas Gabrio Tolentino Interview

November 7, 2020 | 11:00 EST

Doom Pig Miniatures

Jon Webb Doom Pig Miniatures Interview

November 4, 2020 | 11:00 EST

Man O War

Man O War Interview Andy Jones

November 2, 2020 | 11:00 EST


LimboDivision209 Interview

October 17, 2020 | 12:00 EDT

A redheaded vampire with an apple in herh and, blood dripping from her fangs

Bringing Back World of Darkness

September 28, 2020 | 12:00 EDT

The hero Nina standing in a cavern, facing a statue

PAX Online: Chris King, 30XX, and Indie Development

Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on a show floor, but it saves money on travel and hotels.

September 21, 2020 | 12:00 EDT

Lab Rat

Lab Rat: Coronavirus, Algorithms, and the State of The Indie Scene

When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next. Gwen Frey, 33, got her start in the mainstream scene 13 years ago. If you've played BioShock Infinite, you've seen her work. But despite this, she tells me that nothing can prepare you for the jump to indie.

September 17, 2020 | 12:00 EDT

Ulaya Chronicles

The Drowned Earth / Ulaya Chronicles Interview

May 28, 2020 | 11:00 EDT