Recent Gaming Interviews

Mordheim Creator Tuomas Pirinen Interview
Warhammer Mordheim was a fantastic skirmish game released in 1999. We chat to its creator Tuomas Pirinen about its ongoing community support.

Magic: The Gathering Kaldheim Artist Sarah Finnigan Interview
We recently had the opportunity to speak to Sarah Finnigan, an artist who worked on Magic: The Gathering Kaldheim, and we got some delightful answers

Void Arena Aims to Buck the Trends of Traditional RPGs
We spoke to High Level Studios about its upcoming game Void Arena, an RPG that breaks tradition by doing away with experience levels and skill points.

Horizon Zero Dawn Volume 1 - The Sunhawk Interview
Horizon Zero Dawn is one o

A Song of Ice and Fire TMG Greyjoy Interview
With House Gryjoy recently announced for A Song of Ice and Fire Tabletop Miniatures Game, we wanted to know more about how the nautical fa

Phoenix Labs, Dauntless, and Growth
Phoenix Labs have made a steady reputation for themselves in the industry.

Kings of War Armada Matt Gilbert Interview
One of the inspirations behind our Nautical Tabletop Season is the newly released Kings of War Armada from Mantic Games.

Blood and Plunder Mike Tunez Interview
Blood and Plunder was an incredibly successful Kickstarter for Firelock Games (and our review is coming tomorrow).

Dystopian Wars Developer Interview
The 3rd Edition of Dystopian Wars was initially planned for this year after Warcradle acquired the property.

Trafalgar Mark Latham Interview
If you've been following our Nautical Tabletop Season, then our next interviewee's name and work has come up a lot throughout the season.

Raging Heroes Pirates of the White Sea Interview
Raging Heroes recently started up a 3D printing Patreon, and their first month was so successful, they've since released them as miniature

The Drowned and the Damned Developer Interview
The Drowned and the Damned is an upcoming fantasy ship wargame from the creators of Pirates of the Dread Sea.

Abyssoul Fausto Palumbo Developer Interview
Abyssoul's range of miniatures caught our eye for their unique character.

Sails of Glory Developer Interview
Following up on our Sails of Glory review, we caught up with the games'

Black Seas Gabrio Tolentino Interview
Following up on our Black Seas review, we caught up with the games' designe
Silent Hill Composer Akira Yamaoka Interview - World of Tanks, Silent Hill and More
Akira Yamaoka is no stranger to a creepy soundtrack.

Jon Webb Doom Pig Miniatures Interview
Doom Pig miniatures is a brand new endeavor from Jon Webb, a hobby veteran and professional painter who's worked across the wargaming industry.

Man O War Interview Andy Jones
To start our celebration of all things tabletop and nautical, we decided to speak to a wargaming legend, Andy Jones.

LimboDivision209 Interview
There's a lot of Cyberpunk this year, with the upcoming 2077 video game and the update to the original RPG Cyberpunk Red.

Bringing Back World of Darkness
World of Darkness is a setting hardcore tabletop RPG gamers of the 1990s know and love.

PAX Online: Chris King, 30XX, and Indie Development
Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on a show floor, but it saves money on travel and hotels.

Lab Rat: Coronavirus, Algorithms, and the State of The Indie Scene
When you work in the independent scene, you have to expect the unexpected. As Gwen Frey tells me, the way you go about making your game is never the same one year to the next.
Gwen Frey, 33, got her start in the mainstream scene 13 years ago. If you've played BioShock Infinite, you've seen her work. But despite this, she tells me that nothing can prepare you for the jump to indie.

The Rising Ray of Hope in Brazil's Games Industry
Brazil leads the Latin American video game market and is

Zer0 Inbox Deconstructs Corporate Culture on Kickstarter
Have you ever read an email from your manager and wanted to throw your coffee mug out the window?