
Blood and Plunder Mike Tunez Interview
Blood and Plunder was an incredibly successful Kickstarter for Firelock Games (and our review is coming tomorrow).

Dystopian Wars Developer Interview
The 3rd Edition of Dystopian Wars was initially planned for this year after Warcradle acquired the property.

Trafalgar Mark Latham Interview
If you've been following our Nautical Tabletop Season, then our next interviewee's name and work has come up a lot throughout the season.

Raging Heroes Pirates of the White Sea Interview
Raging Heroes recently started up a 3D printing Patreon, and their first month was so successful, they've since released them as miniature

The Drowned and the Damned Developer Interview
The Drowned and the Damned is an upcoming fantasy ship wargame from the creators of Pirates of the Dread Sea.

Abyssoul Fausto Palumbo Developer Interview
Abyssoul's range of miniatures caught our eye for their unique character.

Sails of Glory Developer Interview
Following up on our Sails of Glory review, we caught up with the games'

Black Seas Gabrio Tolentino Interview
Following up on our Black Seas review, we caught up with the games' designe
Silent Hill Composer Akira Yamaoka Interview - World of Tanks, Silent Hill and More
Akira Yamaoka is no stranger to a creepy soundtrack.

Jon Webb Doom Pig Miniatures Interview
Doom Pig miniatures is a brand new endeavor from Jon Webb, a hobby veteran and professional painter who's worked across the wargaming industry.

Man O War Interview Andy Jones
To start our celebration of all things tabletop and nautical, we decided to speak to a wargaming legend, Andy Jones.

LimboDivision209 Interview
There's a lot of Cyberpunk this year, with the upcoming 2077 video game and the update to the original RPG Cyberpunk Red.

Bringing Back World of Darkness
World of Darkness is a setting hardcore tabletop RPG gamers of the 1990s know and love.

PAX Online: Chris King, 30XX, and Indie Development
Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX.

Lab Rat: Coronavirus, Algorithms, and the State of The Indie Scene
When you work in the independent scene, you have to expect the unexpected.

The Rising Ray of Hope in Brazil's Games Industry
Brazil leads the Latin American video game market and is

Zer0 Inbox Deconstructs Corporate Culture on Kickstarter
Have you ever read an email from your manager and wanted to throw your coffee mug out the window?

From Open Beta to Early Access: The Journey of Quantum League
Putting one’s game in beta or early access is an exciting experience for a developer.

The Drowned Earth / Ulaya Chronicles Interview
Worldwide lockdowns have had a huge impact on tabletop releases, including production and development, and those planned and currently being funded

Join the Snowball Tournament with Wintermoor Tactics Club
Dungeons & Dragons has opened the doors to several interesting stories in different ways—Critical Role, The Adventure Zon

World of Warships Producer Discusses Working With Warhammer 40K
A historically based game centered around naval battles and the grimdark science-fiction universe of Warhammer 40,000 might not seem to be

Learn to Fight with Cute Snakes in Serpent Showdown
With bad press going back to Adam and Eve, snakes are generally viewed through a negative lens.

Sewing a Tapestry of Horror in Ginkgo
Walking in dim light, you regret ever stepping foot here. The spider was bad enough, even if it never made an aggressive move.

Leechbug Brings an Environmental Approach to Action
The USC Game Expo 2020 was held through the magic of Zoom and Twitch recently, and we here at TechRaptor were enthusiastically in attendance.