Ixion Research and Tech Tree Guide

Last Update: December 7, 2022 1:59 AM /

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Ixion Research and Tech Tree Guide - cover

Our Ixion Research and Tech Tree will tell you how Research works, how to get Science, and how to unlock more items on the Tech Tree!

How Ixion Research Works

Ixion Research works in a similar fashion to many other games -- you have to collect a Research-specific resource, and then you spend that resource on unlocking new items in the Tech Tree. In the case of Ixion, that resource is "Science."

When you start a new game of Ixion, a few items will be automatically unlocked on the Tech Tree. Subsequent items can only be unlocked by spending Science on them, and later Tiers of the Tech Tree can only be opened after you've completely opened up the previous Tier. Most of the Tech Tree's core icons are used to unlock new Buildings.

Nearly every icon on the Tech Tree has "sub-Techs" which improve the base item. For example, the Docking Bay can be improved with the "Parts of Stanford" Tech which increases the speed of loading and unloading of resources by 10%.

Aside from the Science cost, each item you Research also requires a certain amount of time (measured in "Cycles"). This, too, can be sped up by Researching sub-Techs on the Tech Lab's icon in the Tech Tree.

How to Get More Science in Ixion

There are two ways to get more Science in Ixion:

  1. Explore Points of Interest with Science ships
  2. Upgrade the Tech Lab to generate more Science passively

Upgrading the Tech Lab as soon as you reasonably can allows you to generate much more Science over the long term, so consider investing in it early.

Ixion Research and Tech Tree Guide - Tech Tree
It will take you quite some time to get access to everything on the Tech Tree (and even longer to unlock all of these Buildings).

How to Unlock More Research in the Ixion Tech Tree

You can unlock more Research in the Ixion Tech Tree by completely Researching everything in the current Tier. Tier 2 will open when you've Researched all of the core items in Tier 1, Tier 3 will open when you've Researched all of the core items in Tier 2, and so on.

That aside, it should be noted that a few items in the Tech Tree can only be unlocked by progressing through the story or by making certain choices at Points of Interest. For example, the Outer Hope Black Box is a special Research item that activates after you explore Outer Hope in Chapter 1.

Ixion Research and Tech Tree Guide - Tech Tree Research List

Ixion Tech Tree Research List

Tech Tier Science
Cost
Prerequisites Unlocks
Cargo Ship 0 N/A N/A - Unlocked by Default Cargo Ship
EKP Optimization (Cargo Ship) 2 30 Cargo Ship Cargo Ships move 10% faster.
Post-Lunaclysm Cargo Ship 2 35 Cargo Ship, EKP Optimization (Cargo Ship) Cargo Ships move 20% faster.
Fraus Tachyon Injector (Cargo Ship) 2 40 Cargo Ship, Post-Lunaclysm Cargo Ship Cargo Ships move 30% faster.
External Fastenings 2 35 Cargo Ship, Designed Instruction Cargo Ships can store 20% more resources.
Cargo Logistics 2 40 Cargo Ship, External Fastenings Cargo Ships can store 40% more resources.
Internal Components Miniaturization 2 45 Cargo Ship, Cargo Logistics, Post-Lunaclysm Cargo Ship Cargo Ships can store 60% more resources.
Improvised Repair Protocols 2 40 Cargo Ship Cargo Ships are more likely to endure dangerous weather conditions.
EKP Engine 0 N/A N/A - Unlocked by Default EKP Engine
Stanford Upgrade 2 30 EKP Engine The Tiqqun moves 10% faster.
Post-Lunaclysm Chambering 2 35 EKP Engine, Stanford Upgrade The Tiqqun moves 20% faster.
Fraus Tachyon Injector (EKP Engine) 2 40 EKP Engine, Post-Lunaclysm Chambering The Tiqqun moves 30% faster.
Mining Ship 0 N/A N/A - Unlocked by Default Mining Ship
Endoscopic Drilling 2 35 Mining Ship, Designed Instruction Mining Ships extract 10% more resources from a deposit.
Leach Mining 2 40 Mining Ship, Endoscopic Drilling Mining Ships extract 20% more resources from a deposit.
Improved Filters 2 45 Mining Ship, Leach Mining Mining Ships extract 30% more resources from a deposit.
Adaptive Extraction Protocols 2 30 Mining Ship Mining Ships mine 10% faster.
Customizable UI 2 35 Mining Ship, Adaptive Extraction Protocols Mining Ships mine 20% faster.
Dedicated Extraction P.A. 2 40 Mining Ship, Customizable UI Mining Ships mine 30% faster.
Self-Welding 2 40 Mining Ship Mining Ships are more likely to endure dangerous weather conditions.
Science Ship 0 N/A N/A - Unlocked by Default Science Ship
EKP Optimization (Science Ship) 2 30 Science Ship Science Ships move 10% faster.
Post-Lunaclysm Science Ship 2 35 Science Ship, EKP Optimization (Science Ship) Science Ships move 20% faster.
Fraus Tachyon Injector (Science Ship) 2 40 Science Ship, Post-Lunaclysm Science Ship Science Ships move 30% faster.
Advanced Analytics 2 35 Science Ship, Designed Instruction Science generated during exploration is increased by 10%.
Disruptive Study Protocols 2 40 Science Ship, Advanced Analytics Science generated during exploration is increased by 20%.
Dedicated Exploration P.A. 2 45 Science Ship, Disruptive Study Protocols, Post-Lunaclysm Science Ship Science generated during exploration is increased by 30%.
Exoskeletons 2 30 Science Ship Allows for unique interactions during certain events.
Emergency Cryopods 2 30 Science Ship Allows the Science Ship Crew to survive emergencies during certain events.
Automatic Ship Repatriation 2 30 Science Ship A Science ship whose Crew is lost will automatically return to the Tiqqun.
Deep Dive Apparatus 2 30 Science Ship Allows for exploration of gas planets.
Stockpile - Small 0 N/A N/A - Unlocked by Default Stockpile - Small Building
Vertical Parking 2 35 Stockpile - Small Stockpiles can send 1 more Transporter.
Integrated Storage Bays 2 30 Stockpile - Small Stockpiles can store 10% more resources.
Structural Reconfiguration 2 35 Stockpile - Small, Integrated Storage Bays Stockpiles can store 20% more resources.
Stockpile - Medium 2 35 Stockpile - Small, Integrated Storage Bays Stockpile - Medium Building
Stockpile - Large 2 40 Stockpile - Small, Stockpile - Medium, Structural Reconfiguration, Vertical Parking Stockpile - Large Building
Tiqqun Hull 0 N/A N/A - Unlocked by Default Tiqqun Hull
Kinetic Compensation Jacks 2 40 Tiqqun Hull, Shaping Worker Behavior Hull Integrity takes 20% less damage from impacts.
Reinforced Steel Cladding 2 35 Tiqqun Hull, Tell Them What They Need to Hear Hull Integrity deterioration whilst moving reduced by 10%.
Steel Fiber Patches 2 40 Tiqqun Hull, Reinforced Steel Cladding Hull Integrity deterioration whilst moving reduced by 20%.
Workshop 0 N/A N/A - Unlocked by Default Workshop Building
Stanford Initiative 2 30 Workshop Workshops now automatically repair Buildings.
Augmented Building Protocols 2 35 Workshop, Stanford Initiative Mechs repair Buildings 25% faster.
Risk Foresight 2 35 Workshop, Solid-state Battery, Stanford Initiative Power overloads have a lower chance of causing accidents.
Crew Quarters 1 N/A N/A - Unlocked by Default Crew Quarters Building
Additional Beds 2 35 Crew Quarters, Reorganization of Care Capacity of housing is increased by 30%.
Smart Homes 2 40 Crew Quarters, Additional Beds, Group Decryonization Capacity of housing is increased by 60%.
Nihei Quarter Protocol 2 35 Crew Quarters, Optimized Quarter Quarters produce Waste at a rate of 1 Waste per 20 inhabitants over 5 Cycles.
Optimized Quarter 2 30 Crew Quarters Optimized Quarter Building
Domotic Quarter 2 35 Crew Quarters, Optimized Quarter Domotic Quarter Building
Docking Bay 1 N/A N/A - Unlocked by Default Docking Bay Building
Parts of Stanford 2 80 Docking Bay Loading and unloading resources from Docking Bays is 10% faster.
Designed Instruction 2 30 Docking Bay Spaceship construction speed is increased by 10%.
Automated Sorting Center 2 100 Docking Bay, Parts of Stanford Loading and unloading resources from Docking Bays is 20% faster.
Storage Optimization 2 35 Docking Bay, Integrated Storage Bays Docking Bays can store 20% more resources.,
Long-Life Lubricants 2 120 Docking Bay, Automated Sorting Center Loading and unloading resources from Docking Bays is 30% faster.
Everything Can Become Storage 2 40 Docking Bay Docking Bays can store 40% more resources.,
? ? ? Docking Bay ?
EVA Airlock 1 30 N/A EVA Airlock Building
Dermal Interfacing 2 30 EVA Airlock Construction speed is increased by 10%.
Bigger Wrench 2 35 EVA Airlock, Dermal Interfacing Construction speed is increased by 20%.
Parts of Nihei 2 40 EVA Airlock, Bigger Wrench Construction speed is increased by 30%.
Tell Them What They Need to Hear 2 30 EVA Airlock Repair efficiency is increased by 10%.
Shaping Worker Behavior 2 35 EVA Airlock, Tell Them What They Need to Hear Repair efficiency is increased by 20%.
Plasma Cutter 2 40 EVA Airlock, Shaping Worker Behavior Repair efficiency is increased by 30%.
Gateway 1 N/A N/A - Unlocked by Default Gateway between Sectors
Structural Repurposing 2 35 Gateway, Personal Computer Electronics cost to unlock new Sectors is reduced by 30%.
Infirmary 1 N/A N/A - Unlocked by Default Infirmary Building
Reorganization of Care 2 30 Infirmary Infirmaries have a capacity for 5 more beds.
Suspended Beds 2 35 Infirmary, Reorganization of Care Infirmaries have a capacity for 10 more beds.
Insect Farm 1 30 N/A Insect Farm Building
Accelerated Growth 2 30 Insect Farm Food production speed is increased by 10%.
Organized by Ants 2 35 Insect Farm Food production speed is increased by 20%.
Mess Hall 1 0 N/A Mess Hall Building
Advanced Logistics 2 30 Mess Hall Can serve 20% more Crew Members each meal.
Lyophilisation Units 2 35 Mess Hall, Advanced Logistics Can serve 40% more Crew Members each meal.
Stellar Cuisine 2 40 Mess Hall, Lyophilisation Units, Intelligent Design 1 Food can feed 50% more Crew Members per meal.
Space Chef 2 45 Mess Hall, Stellar Cuisine, Industrial Enzymes 1 Food can feed 100% more Crew Members per meal.
Probe Launcher 1 30 N/A Probe Launcher Building
Lens Team 2 30 Probe Launcher Probe construction speed is increased by 50%.
Pre-assembled Components 2 30 Probe Launcher, Lens Team Probe construction speed is increased by 100%.
Improved Wiring 2 40 Probe Launcher, Division of Tasks Probe Polymer cost is reduced by 1.
Eco-Probe 2 45 Probe Launcher, Improved Wiring Probe Polymer cost is reduced by 2.
Advanced Sensors 2 40 Probe Launcher, P.A. Assisted Management Scouting radius is increased by 40%.
Fraus Tachyon Sonar 2 45 Probe Launcher, Advanced Sensors Scouting radius is increased by 80%.
EKP Optimization 2 30 Probe Launcher Proves move 50% faster.
Fraus Tachyon Injector 2 35 Probe Launcher, EKP Optimization Probes move 100% faster.
Solar Panels 1 N/A N/A - Unlocked by Default Solar Panels Exterior Buildings
Photosensitive Lamination 2 30 Solar Panels Solar Panel Polymer cost is reduced by 10%.
Thermal Regulation 2 30 Solar Panels Solar Panel Power production is increased by 2.5%.
Heat Recovery 2 35 Solar Panels, Thermal Regulation Solar Panel Power production is increased by 5%.
Adjustable Panel Orientation 2 40 Solar Panels, Heat Recovery Solar Panel Power production is increased by 7.5%.
Vacuum Resistant Lubricant 2 45 Solar Panels, Adjustable Panel Orientation Solar Panel Power production is increased by 10%.
Self-Cleaning Systems 2 45 Solar Panels, Adjustable Panel Orientation Destruction chance during dangerous weather conditions is reduced by 50%.
Tech Lab 1 N/A N/A - Unlocked by Default Tech Lab Building
Assistant Promotion 2 30 Tech Lab Increases the production rate of Science to 3 units every 5 Cycles.
Intelligent Lab 2 35 Tech Lab, Assistant Promotion Increases the production rate of Science to 5 units every 5 Cycles.
Computing Optimization 2 45 Tech Lab, Intelligent Lab, High-risk Experimentation Field Increases the production rate of Science to 5 units every 3 Cycles.
Personal Computer 2 30 Tech Lab Research speed in increased by 20%.
P.A. Assisted Management 2 35 Tech Lab, Personal Computer Research speed in increased by 40%.
Family at Work 2 40 Tech Lab, P.A. Assisted Management Research speed in increased by 60%.
High-risk Experimentation Field 2 45 Tech Lab, Family at Work Research speed in increased by 80%.
Alternative Life Center 2 45 Tier 2 Alternative Life Center Building
DOLOS Survivor Families 2 35 Alternative Life Center Provides an additional +1 Stability to a Sector while it has more than 400 Crew.
Perpetual Motivation 2 40 Alternative Life Center, Domotic Quarter, DOLOS Survivor Families Provides an additional +1 Stability to a Sector while it has more than 800 Crew.
Battery - Tier 1 2 45 Tier 2 Battery - Tier 1 Building
Solid-state Battery 2 30 Battery - Tier 1 Battery Power capacity is increased by 10%.
Lithium Sulphur Battery 2 35 Battery - Tier 1 Battery Power capacity is increased by 20%.
Deoxidized Contacts 2 30 Battery - Tier 1 Charging speed is increased by 25%.
Multiple Connections 2 35 Battery - Tier 1, Deoxidized Contacts Charging speed is increased by 50%.
Sealed Environment 2 20 Battery - Tier 1, Multiple Connections Charging speed is increased by 75%.
Battery - Tier 2 2 35 Battery - Tier 1, Solid-state Battery Battery - Tier 2 Building
Battery - Tier 3 2 40 Battery - Tier 1, Battery - Tier 2, Lithium Sulphur Battery Battery - Tier 3 Building
Cryonics Center 2 45 Tier 2 Cryonics Center Building
Controlled Thermal Shock 2 35 Cryonics Center, Reorganization of Care Production speed is increased by 33%.
Group Decryonization 2 40 Cryonics Center, Controlled Thermal Shock Production speed is increased by 66%.
Post-Decryonization Treatment 2 45 Cryonics Center, ? Production speed is increased by 100%.
Electronics Factory 2 45 Tier 2 Electronics Factory Building
Recycled Materials 2 40 Electronics Factory 25 Silicon now produces 1 Electronics.
Advanced Production Line 2 45 Electronics Factory, Stanford Initiative, Recycled Materials 20 Silicon now produces 1 Electronics.
Manage, Supervise, Repeat 2 40 Electronics Factory, Advanced Production Line 10 fewer Workers required to run the Building.
Permanent Monitoring 2 45 Electronics Factory, Manage, Supervise, Repeat 20 fewer Workers required to run the Building.
Memorials 2 45 Chapter 1 objective Genetic Conatus Memorial Building, Lunaclysm Memorial Building, Marduk Memorial Building
Complimentary in Diversity 2 35 Memorials Provides +1 Stability to a Sector that has a Marduk Memorial and Tier 1 Industry Specialization.
Ode to Competence 2 40 Memorials, Complimentary in Diversity Provides +1 Stability to a Sector that has a Marduk Memorial and Tier 2 Industry Specialization.
Cult of the Vital Impulse 2 35 Memorials Provides +1 Stability to a Sector that has a Genetic Conatus Memorial and Tier 1 Food Specialization.
Genetic Self-Determination 2 40 Memorials, Cult of the Vital Impulse Provides +1 Stability to a Sector that has a Genetic Conatus Memorial and Tier 2 Food Specialization.
Bound by the Lunaclysm 2 35 Memorials Provides +1 Stability to a Sector that has a Lunaclysm Memorial and Tier 1 Population Specialization.
Comrades of Era 2 40 Memorials, Bound by the Lunaclysm Provides +1 Stability to a Sector that has a Lunaclysm Memorial and Tier 2 Population Specialization.
Outer Hope Black Box 2 30 Chapter 1 objective Progresses Chapter 1 objectives.
Polymer Refinery 2 45 Tier 2 Polymer Refinery Building
Chemical Baths 2 40 Polymer Refinery, Intelligent Lab 4 Carbon now produces 5 Polymer.
Division of Tasks 2 35 Polymer Refinery, Stanford Initiative Production speed is increased by 20%.
Intelligent Record 2 40 Polymer Refinery, Division of Tasks Production speed is increased by 40%.
Worker Analytics 2 45 Polymer Refinery, Intelligent Record Production speed is increased by 60%.
Steel Mill 2 45 Tier 2 Steel Mill Building
Alloy Development 2 35 Steel Mill 13 Iron now produces 15 Alloy.
Panel Purification 2 40 Steel Mill, Alloy Development 10 Iron now produces 15 Alloy.
Waste Heat Recovery 2 30 Steel Mill Power cost is reduced by 2.
Deoxidized Contacts 2 35 Steel Mill, Waste Heat Recovery Power cost is reduced by 4.
Cell Housing 3 60 Tier 3 Cell Housing Building
False Perspective 3 35 Cell Housing, Reorganization of Care Capacity of housing increased by 30%.
Bio-Electricity 3 35 Cell Housing, Waste Heat Recovery Power cost reduced by 2.
Nihei Cell Protocol 3 40 Cell Housing, False Perspective Cell Housing produces 1 Waste per 20 inhabitants every 5 Cycles.
Colonization Training Center 3 60 Tier 3 Colonization Training Center Building
Induced Sacrifice 3 45 Colonization Training Center, Anti-Nihilist Conditioning Reduces training time by 2 Cycles.
Anti-Nihilist Conditioning 3 30 Colonization Training Center Reduces training time by 1 Cycle.
Dormitory Cell 3 35 Colonization Training Center, Anti-Nihilist Conditioning Each training session can now accommodate 20 Non-Workers.
Team Rotation 3 50 Colonization Training Center, Dormitory Cell, Induced Sacrifice, Heat Recovery Each training session can now accommodate 25 Non-Workers.
Crop Farm 3 60 Tier 3 Crop Farm Building
Accelerated Growth 3 30 Crop Farm Food production speed is increased by 10%.
Intelligent Design 3 35 Crop Farm, Accelerated Growth Food production speed is increased by 20%.
Industrial Enzymes 3 40 Crop Farm, Intelligent Design Food production speed is increased by 30%.
Nihei Crops Protocol 3 35 Crop Farm, Accelerated Growth Crop Farms produce 30% more Waste.
Personalized Instructions 3 30 Crop Farm, Industrial Enzymes, ? Food production speed is increased by 40%.
DLS Center 3 60 Tier 3 DLS Center Building
Total Monitoring 3 35 DLS Center, Predictive Behavior Modeling Propaganda grants an additional +1 Stability.
Predictive Behavior Modeling 3 30 DLS Center Policy cooldown is reduced by 5 Cycles.
Priority to the Workers 3 40 DLS Center, Controlled Thermal Shock, Predictive Behavior Modeling Stability penalty from only awakening Workers is changed to -1.
Upgraded Interface 3 35 DLS Center, Predictive Behavior Modeling A gauge is displayed indicating progress towards Tier 2 of a Specialization.
Fire Station 3 60 Tier 3 Fire Station Building
Pneumatic Steering 3 40 Fire Station, Risk Foresight Fire Station vehicles move 50% faster.
Aerobic Foam 3 40 Fire Station, Risk Foresight Fires are put out 30% faster.
Fusion Station 3 60 Tier 3 Fusion Station Building
High-pressure Cutters 3 40 Fusion Station, Augmented Building Protocols Production speed is increased by 10%.
Aqueous Assembly Line 3 45 Fusion Station, High-pressure Cutters Production speed is increased by 20%.
Ice Preparation Workers 3 45 Fusion Station, High-pressure Cutters 15 Ice now produces 48 Water.
Chemical Fusion 3 50 Fusion Station, Ice Preparation Workers, Aqueous Assembly Line 15 Ice now produces 60 Water.
Legislative Strengthening Center 3 60 Tier 3 Legislative Strengthening Center Building
Proximity Police 3 35 Legislative Strengthening Center Provides an additional +1 Stability to a Sector while its Stability is below 0.
In the Service of Others 3 40 Legislative Strengthening Center, Proximity Police Provides an additional +1 Stability to a Sector while its Stability is below 0.
Mushroom Wall 3 60 Tier 3 Mushroom Wall Building
Controlled Symbiosis 3 35 Mushroom Wall Food production speed is increased by 25%.
Permanent Moisture 3 40 Mushroom Wall, Controlled Symbiosis Food production speed is increased by 35%.
Short Circuit Toilets 3 45 Mushroom Wall, Permanent Moisture Food production speed is increased by 45%.
Protagoras Diagnostic Analysis 3 30 Chapter 2 objective Chapter 2 objective
Retractable Telescopic Pole 3 30 Protagoras Diagnostic Analysis Chapter 2 objective, ability to dock the Tiqqun with other ships
Waste Treatment Center 3 60 Tier 3 Waste Treatment Center Building
Magnetic Separators 3 45 Waste Treatment Center, Panel Purification Recycling Alloy costs 10 fewer Waste.
Sort by Solvent 3 45 Waste Treatment Center, Chemical Baths Recycling Polymer provides 1 extra unit.
Nanofilters 3 45 Waste Treatment Center, Recycled Materials Recycling Electronics is 20% faster.
? 4 ? Tier 4, ? ?
Algae Farm 4 90 Tier 4 Algae Farm Building
Controlled Mitosis 4 40 Controlled Symbiosis +1 Plantation on the Algae Farm.
Centralized Management 4 45 Controlled Mitosis, High-pressure Cutters +1 Plantation on the Algae Farm.
Drone Bay 4 90 Tier 4 Drone Bay Building
Automated Logistics 4 35 Drone Bay Increases maximum drone capacity by 1.
Storage Space Expansion 4 40 Drone Bay, Automated Logistics Increases maximum drone capacity by 1.
Space Optimization 4 45 Drone Bay, Storage Space Expansion, Deoxidized Contacts Increases maximum drone capacity by 1.
Foldable Architecture 4 50 Drone Bay, Space Optimization Increases maximum drone capacity by 2.
Interlocking Probes 4 55 Drone Bay, Foldable Architecture Increases maximum drone capacity by 2.
Self-Dismantling 4 60 Drone Bay, Interlocking Probes Increases maximum drone capacity by 2.
Lighter Casing 4 50 Drone Bay, Space Optimization Drones move 10% faster.
The Breath 4 55 Drone Bay, Lighter Casing, Interlocking Probes Drones move 20% faster.
Internal Components Optimization 4 30 Drone Bay Increases the number of resources drones can carry by 2.
Soft Jet Propellors 4 35 Drone Bay, Internal Components Optimization Increases the number of resources drones can carry by 3.
Exo-fighting Dome 4 90 Tier 4 Exo-fighting Dome Building
History of Violence 4 40 Exo-fighting Dome Provides +1 Stability when the station has 3,000+ Crew Members.
High-Capacity Terraces 4 45 Exo-fighting Dome, History of Violence Provides +1 Stability when the station has 5,000+ Crew Members.
Health Center 4 90 Tier 4 Health Center Building
Instant Sterilization 4 50 Health Center, Bio-electricity, Post-decryonization Treatment Recovery rate is 10% faster.
Dedicated Logistics P.A. 4 55 Health Center, Instant Sterilization Recovery rate is 20% faster.
Hull Temple 4 90 Tier 4 Hull Temple Building
Praise It 4 30 Hull Temple Provides +1 Stability when the Cult is propagating it.
Feed It 4 35 Hull Temple, Praise It Power cost reduced by 1.
Be It 4 40 Hull Temple, Feed It Each Hull Temple increases maximum Hull Integrity by 10.
Nuclear Power Plant 4 90 Tier 4 Nuclear Power Plant Building
Atom Mantra 4 50 Permanent Monitoring 20 fewer Workers required for the Nuclear Power Plant.
Hydrogen Firestarter 4 50 Worker Analytics Power cost reduced by 10.
Genome Correction 4 45 Panel Purification Construction cost reduced by 40%.
Observatory 4 90 Tier 4 Observatory Building
Exposure Filters 4 35 Observatory Additional +1 Stability for the Observatory when the Tiqqun is orbiting a planet.
Adjustable Polarizing Filters 4 40 Observatory, Exposure Filters Additional +1 Stability for the Observatory when the Tiqqun is orbiting a planet.
The Piranesi 4 N/A Tier 4, Chapter 3 objective Progresses Chapter 3 objective.
Train Station 4 90 Tier 4 Train Station Building
Water Treatment Center 4 90 Tier 4 Water Treatment Center Building
Dry Dynamic 4 50 Water Treatment Center, Aqueous Assembly Line Waste consumption cost reduced by 25.
Post-Lunaclysm Treatment 4 50 Water Treatment Center, Ice Preparation Workers Power cost reduced by 50.

Thanks for reading our Ixion Research and Tech Tree Guide. Check out our other guides below!

How Ixion Research Works

Ixion Research works in a similar fashion to many other games -- you have to collect a Research-specific resource, and then you spend that resource on unlocking new items in the Tech Tree. In the case of Ixion, that resource is "Science."

When you start a new game of Ixion, a few items will be automatically unlocked on the Tech Tree. Subsequent items can only be unlocked by spending Science on them, and later Tiers of the Tech Tree can only be opened after you've completely opened up the previous Tier. Most of the Tech Tree's core icons are used to unlock new Buildings.

Nearly every icon on the Tech Tree has "sub-Techs" which improve the base item. For example, the Docking Bay can be improved with the "Parts of Stanford" Tech which increases the speed of loading and unloading of resources by 10%.

Aside from the Science cost, each item you Research also requires a certain amount of time (measured in "Cycles"). This, too, can be sped up by Researching sub-Techs on the Tech Lab's icon in the Tech Tree.

How to Get More Science in Ixion

There are two ways to get more Science in Ixion:

  1. Explore Points of Interest with Science ships
  2. Upgrade the Tech Lab to generate more Science passively

Upgrading the Tech Lab as soon as you reasonably can allows you to generate much more Science over the long term, so consider investing in it early.

Ixion Research and Tech Tree Guide - Tech Tree
It will take you quite some time to get access to everything on the Tech Tree (and even longer to unlock all of these Buildings).

How to Unlock More Research in the Ixion Tech Tree

You can unlock more Research in the Ixion Tech Tree by completely Researching everything in the current Tier. Tier 2 will open when you've Researched all of the core items in Tier 1, Tier 3 will open when you've Researched all of the core items in Tier 2, and so on.

That aside, it should be noted that a few items in the Tech Tree can only be unlocked by progressing through the story or by making certain choices at Points of Interest. For example, the Outer Hope Black Box is a special Research item that activates after you explore Outer Hope in Chapter 1.

Ixion Research and Tech Tree Guide - Tech Tree Research List

Ixion Tech Tree Research List

Tech Tier Science
Cost
Prerequisites Unlocks
Cargo Ship 0 N/A N/A - Unlocked by Default Cargo Ship
EKP Optimization (Cargo Ship) 2 30 Cargo Ship Cargo Ships move 10% faster.
Post-Lunaclysm Cargo Ship 2 35 Cargo Ship, EKP Optimization (Cargo Ship) Cargo Ships move 20% faster.
Fraus Tachyon Injector (Cargo Ship) 2 40 Cargo Ship, Post-Lunaclysm Cargo Ship Cargo Ships move 30% faster.
External Fastenings 2 35 Cargo Ship, Designed Instruction Cargo Ships can store 20% more resources.
Cargo Logistics 2 40 Cargo Ship, External Fastenings Cargo Ships can store 40% more resources.
Internal Components Miniaturization 2 45 Cargo Ship, Cargo Logistics, Post-Lunaclysm Cargo Ship Cargo Ships can store 60% more resources.
Improvised Repair Protocols 2 40 Cargo Ship Cargo Ships are more likely to endure dangerous weather conditions.
EKP Engine 0 N/A N/A - Unlocked by Default EKP Engine
Stanford Upgrade 2 30 EKP Engine The Tiqqun moves 10% faster.
Post-Lunaclysm Chambering 2 35 EKP Engine, Stanford Upgrade The Tiqqun moves 20% faster.
Fraus Tachyon Injector (EKP Engine) 2 40 EKP Engine, Post-Lunaclysm Chambering The Tiqqun moves 30% faster.
Mining Ship 0 N/A N/A - Unlocked by Default Mining Ship
Endoscopic Drilling 2 35 Mining Ship, Designed Instruction Mining Ships extract 10% more resources from a deposit.
Leach Mining 2 40 Mining Ship, Endoscopic Drilling Mining Ships extract 20% more resources from a deposit.
Improved Filters 2 45 Mining Ship, Leach Mining Mining Ships extract 30% more resources from a deposit.
Adaptive Extraction Protocols 2 30 Mining Ship Mining Ships mine 10% faster.
Customizable UI 2 35 Mining Ship, Adaptive Extraction Protocols Mining Ships mine 20% faster.
Dedicated Extraction P.A. 2 40 Mining Ship, Customizable UI Mining Ships mine 30% faster.
Self-Welding 2 40 Mining Ship Mining Ships are more likely to endure dangerous weather conditions.
Science Ship 0 N/A N/A - Unlocked by Default Science Ship
EKP Optimization (Science Ship) 2 30 Science Ship Science Ships move 10% faster.
Post-Lunaclysm Science Ship 2 35 Science Ship, EKP Optimization (Science Ship) Science Ships move 20% faster.
Fraus Tachyon Injector (Science Ship) 2 40 Science Ship, Post-Lunaclysm Science Ship Science Ships move 30% faster.
Advanced Analytics 2 35 Science Ship, Designed Instruction Science generated during exploration is increased by 10%.
Disruptive Study Protocols 2 40 Science Ship, Advanced Analytics Science generated during exploration is increased by 20%.
Dedicated Exploration P.A. 2 45 Science Ship, Disruptive Study Protocols, Post-Lunaclysm Science Ship Science generated during exploration is increased by 30%.
Exoskeletons 2 30 Science Ship Allows for unique interactions during certain events.
Emergency Cryopods 2 30 Science Ship Allows the Science Ship Crew to survive emergencies during certain events.
Automatic Ship Repatriation 2 30 Science Ship A Science ship whose Crew is lost will automatically return to the Tiqqun.
Deep Dive Apparatus 2 30 Science Ship Allows for exploration of gas planets.
Stockpile - Small 0 N/A N/A - Unlocked by Default Stockpile - Small Building
Vertical Parking 2 35 Stockpile - Small Stockpiles can send 1 more Transporter.
Integrated Storage Bays 2 30 Stockpile - Small Stockpiles can store 10% more resources.
Structural Reconfiguration 2 35 Stockpile - Small, Integrated Storage Bays Stockpiles can store 20% more resources.
Stockpile - Medium 2 35 Stockpile - Small, Integrated Storage Bays Stockpile - Medium Building
Stockpile - Large 2 40 Stockpile - Small, Stockpile - Medium, Structural Reconfiguration, Vertical Parking Stockpile - Large Building
Tiqqun Hull 0 N/A N/A - Unlocked by Default Tiqqun Hull
Kinetic Compensation Jacks 2 40 Tiqqun Hull, Shaping Worker Behavior Hull Integrity takes 20% less damage from impacts.
Reinforced Steel Cladding 2 35 Tiqqun Hull, Tell Them What They Need to Hear Hull Integrity deterioration whilst moving reduced by 10%.
Steel Fiber Patches 2 40 Tiqqun Hull, Reinforced Steel Cladding Hull Integrity deterioration whilst moving reduced by 20%.
Workshop 0 N/A N/A - Unlocked by Default Workshop Building
Stanford Initiative 2 30 Workshop Workshops now automatically repair Buildings.
Augmented Building Protocols 2 35 Workshop, Stanford Initiative Mechs repair Buildings 25% faster.
Risk Foresight 2 35 Workshop, Solid-state Battery, Stanford Initiative Power overloads have a lower chance of causing accidents.
Crew Quarters 1 N/A N/A - Unlocked by Default Crew Quarters Building
Additional Beds 2 35 Crew Quarters, Reorganization of Care Capacity of housing is increased by 30%.
Smart Homes 2 40 Crew Quarters, Additional Beds, Group Decryonization Capacity of housing is increased by 60%.
Nihei Quarter Protocol 2 35 Crew Quarters, Optimized Quarter Quarters produce Waste at a rate of 1 Waste per 20 inhabitants over 5 Cycles.
Optimized Quarter 2 30 Crew Quarters Optimized Quarter Building
Domotic Quarter 2 35 Crew Quarters, Optimized Quarter Domotic Quarter Building
Docking Bay 1 N/A N/A - Unlocked by Default Docking Bay Building
Parts of Stanford 2 80 Docking Bay Loading and unloading resources from Docking Bays is 10% faster.
Designed Instruction 2 30 Docking Bay Spaceship construction speed is increased by 10%.
Automated Sorting Center 2 100 Docking Bay, Parts of Stanford Loading and unloading resources from Docking Bays is 20% faster.
Storage Optimization 2 35 Docking Bay, Integrated Storage Bays Docking Bays can store 20% more resources.,
Long-Life Lubricants 2 120 Docking Bay, Automated Sorting Center Loading and unloading resources from Docking Bays is 30% faster.
Everything Can Become Storage 2 40 Docking Bay Docking Bays can store 40% more resources.,
? ? ? Docking Bay ?
EVA Airlock 1 30 N/A EVA Airlock Building
Dermal Interfacing 2 30 EVA Airlock Construction speed is increased by 10%.
Bigger Wrench 2 35 EVA Airlock, Dermal Interfacing Construction speed is increased by 20%.
Parts of Nihei 2 40 EVA Airlock, Bigger Wrench Construction speed is increased by 30%.
Tell Them What They Need to Hear 2 30 EVA Airlock Repair efficiency is increased by 10%.
Shaping Worker Behavior 2 35 EVA Airlock, Tell Them What They Need to Hear Repair efficiency is increased by 20%.
Plasma Cutter 2 40 EVA Airlock, Shaping Worker Behavior Repair efficiency is increased by 30%.
Gateway 1 N/A N/A - Unlocked by Default Gateway between Sectors
Structural Repurposing 2 35 Gateway, Personal Computer Electronics cost to unlock new Sectors is reduced by 30%.
Infirmary 1 N/A N/A - Unlocked by Default Infirmary Building
Reorganization of Care 2 30 Infirmary Infirmaries have a capacity for 5 more beds.
Suspended Beds 2 35 Infirmary, Reorganization of Care Infirmaries have a capacity for 10 more beds.
Insect Farm 1 30 N/A Insect Farm Building
Accelerated Growth 2 30 Insect Farm Food production speed is increased by 10%.
Organized by Ants 2 35 Insect Farm Food production speed is increased by 20%.
Mess Hall 1 0 N/A Mess Hall Building
Advanced Logistics 2 30 Mess Hall Can serve 20% more Crew Members each meal.
Lypohilisation Units 2 35 Mess Hall, Advanced Logistics Can serve 40% more Crew Members each meal.
Stellar Cuisine 2 40 Mess Hall, Lypohilisation Units, Intelligent Design 1 Food can feed 50% more Crew Members per meal.
Space Chef 2 45 Mess Hall, Stellar Cuisine, Industrial Enzymes 1 Food can feed 100% more Crew Members per meal.
Probe Launcher 1 30 N/A Probe Launcher Building
Lens Team 2 30 Probe Launcher Probe construction speed is increased by 50%.
Pre-assembled Components 2 30 Probe Launcher, Lens Team Probe construction speed is increased by 100%.
Improved Wiring 2 40 Probe Launcher, Division of Tasks Probe Polymer cost is reduced by 1.
Eco-Probe 2 45 Probe Launcher, Improved Wiring Probe Polymer cost is reduced by 2.
Advanced Sensors 2 40 Probe Launcher, P.A. Assisted Management Scouting radius is increased by 40%.
Fraus Tachyon Sonar 2 45 Probe Launcher, Advanced Sensors Scouting radius is increased by 80%.
EKP Optimization 2 30 Probe Launcher Proves move 50% faster.
Fraus Tachyon Injector 2 35 Probe Launcher, EKP Optimization Probes move 100% faster.
Solar Panels 1 N/A N/A - Unlocked by Default Solar Panels Exterior Buildings
Photosensitive Lamination 2 30 Solar Panels Solar Panel Polymer cost is reduced by 10%.
Thermal Regulation 2 30 Solar Panels Solar Panel Power production is increased by 2.5%.
Heat Recovery 2 35 Solar Panels, Thermal Regulation Solar Panel Power production is increased by 5%.
Adjustable Panel Orientation 2 40 Solar Panels, Heat Recovery Solar Panel Power production is increased by 7.5%.
Vacuum Resistant Lubricant 2 45 Solar Panels, Adjustable Panel Orientation Solar Panel Power production is increased by 10%.
Self-Cleaning Systems 2 45 Solar Panels, Adjustable Panel Orientation Destruction chance during dangerous weather conditions is reduced by 50%.
Tech Lab 1 N/A N/A - Unlocked by Default Tech Lab Building
Assistant Promotion 2 30 Tech Lab Increases the production rate of Science to 3 units every 5 Cycles.
Intelligent Lab 2 35 Tech Lab, Assistant Promotion Increases the production rate of Science to 5 units every 5 Cycles.
Computing Optimization 2 45 Tech Lab, Intelligent Lab, High-risk Experimentation Field Increases the production rate of Science to 5 units every 3 Cycles.
Personal Computer 2 30 Tech Lab Research speed in increased by 20%.
P.A. Assisted Management 2 35 Tech Lab, Personal Computer Research speed in increased by 40%.
Family at Work 2 40 Tech Lab, P.A. Assisted Management Research speed in increased by 60%.
High-risk Experimentation Field 2 45 Tech Lab, Family at Work Research speed in increased by 80%.
Alternative Life Center 2 45 Tier 2 Alternative Life Center Building
DOLOS Survivor Families 2 35 Alternative Life Center Provides an additional +1 Stability to a Sector while it has more than 400 Crew.
Perpetual Motivation 2 40 Alternative Life Center, Domotic Quarter, DOLOS Survivor Families Provides an additional +1 Stability to a Sector while it has more than 800 Crew.
Battery - Tier 1 2 45 Tier 2 Battery - Tier 1 Building
Solid-state Battery 2 30 Battery - Tier 1 Battery Power capacity is increased by 10%.
Lithium Sulphur Battery 2 35 Battery - Tier 1 Battery Power capacity is increased by 20%.
Deoxidized Contacts 2 30 Battery - Tier 1 Charging speed is increased by 25%.
Multiple Connections 2 35 Battery - Tier 1, Deoxidized Contacts Charging speed is increased by 50%.
Sealed Environment 2 20 Battery - Tier 1, Multiple Connections Charging speed is increased by 75%.
Battery - Tier 2 2 35 Battery - Tier 1, Solid-state Battery Battery - Tier 2 Building
Battery - Tier 3 2 40 Battery - Tier 1, Battery - Tier 2, Lithium Sulphur Battery Battery - Tier 3 Building
Cryonics Center 2 45 Tier 2 Cryonics Center Building
Controlled Thermal Shock 2 35 Cryonics Center, Reorganization of Care Production speed is increased by 33%.
Group Decryonization 2 40 Cryonics Center, Controlled Thermal Shock Production speed is increased by 66%.
Post-Decryonization Treatment 2 45 Cryonics Center, ? Production speed is increased by 100%.
Electronics Factory 2 45 Tier 2 Electronics Factory Building
Recycled Materials 2 40 Electronics Factory 25 Silicon now produces 1 Electronics.
Advanced Production Line 2 45 Electronics Factory, Stanford Initiative, Recycled Materials 20 Silicon now produces 1 Electronics.
Manage, Supervise, Repeat 2 40 Electronics Factory, Advanced Production Line 10 fewer Workers required to run the Building.
Permanent Monitoring 2 45 Electronics Factory, Manage, Supervise, Repeat 20 fewer Workers required to run the Building.
Memorials 2 45 Chapter 1 objective Genetic Conatus Memorial Building, Lunaclysm Memorial Building, Marduk Memorial Building
Complimentary in Diversity 2 35 Memorials Provides +1 Stability to a Sector that has a Marduk Memorial and Tier 1 Industry Specialization.
Ode to Competence 2 40 Memorials, Complimentary in Diversity Provides +1 Stability to a Sector that has a Marduk Memorial and Tier 2 Industry Specialization.
Cult of the Vital Impulse 2 35 Memorials Provides +1 Stability to a Sector that has a Genetic Conatus Memorial and Tier 1 Food Specialization.
Genetic Self-Determination 2 40 Memorials, Cult of the Vital Impulse Provides +1 Stability to a Sector that has a Genetic Conatus Memorial and Tier 2 Food Specialization.
Bound by the Lunaclysm 2 35 Memorials Provides +1 Stability to a Sector that has a Lunaclysm Memorial and Tier 1 Population Specialization.
Comrades of Era 2 40 Memorials, Bound by the Lunaclysm Provides +1 Stability to a Sector that has a Lunaclysm Memorial and Tier 2 Population Specialization.
Outer Hope Black Box 2 30 Chapter 1 objective Progresses Chapter 1 objectives.
Polymer Refinery 2 45 Tier 2 Polymer Refinery Building
Chemical Baths 2 40 Polymer Refinery, Intelligent Lab 4 Carbon now produces 5 Polymer.
Division of Tasks 2 35 Polymer Refinery, Stanford Initiative Production speed is increased by 20%.
Intelligent Record 2 40 Polymer Refinery, Division of Tasks Production speed is increased by 40%.
Worker Analytics 2 45 Polymer Refinery, Intelligent Record Production speed is increased by 60%.
Steel Mill 2 45 Tier 2 Steel Mill Building
Alloy Development 2 35 Steel Mill 13 Iron now produces 15 Alloy.
Panel Purification 2 40 Steel Mill, Alloy Development 10 Iron now produces 15 Alloy.
Waste Heat Recovery 2 30 Steel Mill Power cost is reduced by 2.
Deoxidized Contacts 2 35 Steel Mill, Waste Heat Recovery Power cost is reduced by 4.
Cell Housing 3 60 Tier 3 Cell Housing Building
False Perspective 3 35 Cell Housing, Reorganization of Care Capacity of housing increased by 30%.
Bio-Electricity 3 35 Cell Housing, Waste Heat Recovery Power cost reduced by 2.
Nihei Cell Protocol 3 40 Cell Housing, False Perspective Cell Housing produces 1 Waste per 20 inhabitants every 5 Cycles.
Colonization Training Center 3 60 Tier 3 Colonization Training Center Building
Induced Sacrifice 3 45 Colonization Training Center, Anti-Nihilist Conditioning Reduces training time by 2 Cycles.
Anti-Nihilist Conditioning 3 30 Colonization Training Center Reduces training time by 1 Cycle.
Dormitory Cell 3 35 Colonization Training Center, Anti-Nihilist Conditioning Each training session can now accommodate 20 Non-Workers.
Team Rotation 3 50 Colonization Training Center, Dormitory Cell, Induced Sacrifice, Heat Recovery Each training session can now accommodate 25 Non-Workers.
Crop Farm 3 60 Tier 3 Crop Farm Building
Accelerated Growth 3 30 Crop Farm Food production speed is increased by 10%.
Intelligent Design 3 35 Crop Farm, Accelerated Growth Food production speed is increased by 20%.
Industrial Enzymes 3 40 Crop Farm, Intelligent Design Food production speed is increased by 30%.
Nihei Crops Protocol 3 35 Crop Farm, Accelerated Growth Crop Farms produce 30% more Waste.
Personalized Instructions 3 30 Crop Farm, Industrial Enzymes, ? Food production speed is increased by 40%.
DLS Center 3 60 Tier 3 DLS Center Building
Total Monitoring 3 35 DLS Center, Predictive Behavior Modeling Propaganda grants an additional +1 Stability.
Predictive Behavior Modeling 3 30 DLS Center Policy cooldown is reduced by 5 Cycles.
Priority to the Workers 3 40 DLS Center, Controlled Thermal Shock, Predictive Behavior Modeling Stability penalty from only awakening Workers is changed to -1.
Upgraded Interface 3 35 DLS Center, Predictive Behavior Modeling A gauge is displayed indicating progress towards Tier 2 of a Specialization.
Fire Station 3 60 Tier 3 Fire Station Building
Pneumatic Steering 3 40 Fire Station, Risk Foresight Fire Station vehicles move 50% faster.
Aerobic Foam 3 40 Fire Station, Risk Foresight Fires are put out 30% faster.
Fusion Station 3 60 Tier 3 Fusion Station Building
High-pressure Cutters 3 40 Fusion Station, Augmented Building Protocols Production speed is increased by 10%.
Aqueous Assembly Line 3 45 Fusion Station, High-pressure Cutters Production speed is increased by 20%.
Ice Preparation Workers 3 45 Fusion Station, High-pressure Cutters 15 Ice now produces 48 Water.
Chemical Fusion 3 50 Fusion Station, Ice Preparation Workers, Aqueous Assembly Line 15 Ice now produces 60 Water.
Legislative Strengthening Center 3 60 Tier 3 Legislative Strengthening Center Building
Proximity Police 3 35 Legislative Strengthening Center Provides an additional +1 Stability to a Sector while its Stability is below 0.
In the Service of Others 3 40 Legislative Strengthening Center, Proximity Police Provides an additional +1 Stability to a Sector while its Stability is below 0.
Mushroom Wall 3 60 Tier 3 Mushroom Wall Building
Controlled Symbiosis 3 35 Mushroom Wall Food production speed is increased by 25%.
Permanent Moisture 3 40 Mushroom Wall, Controlled Symbiosis Food production speed is increased by 35%.
Short Circuit Toilets 3 45 Mushroom Wall, Permanent Moisture Food production speed is increased by 45%.
Protagoras Diagnostic Analysis 3 30 Chapter 2 objective Chapter 2 objective
Retractable Telescopic Pole 3 30 Protagoras Diagnostic Analysis Chapter 2 objective, ability to dock the Tiqqun with other ships
Waste Treatment Center 3 60 Tier 3 Waste Treatment Center Building
Magnetic Separators 3 45 Waste Treatment Center, Panel Purification Recycling Alloy costs 10 fewer Waste.
Sort by Solvent 3 45 Waste Treatment Center, Chemical Baths Recycling Polymer provides 1 extra unit.
Nanofilters 3 45 Waste Treatment Center, Recycled Materials Recycling Electronics is 20% faster.
? 4 ? Tier 4, ? ?
Algae Farm 4 90 Tier 4 Algae Farm Building
Controlled Mitosis 4 40 Controlled Symbiosis +1 Plantation on the Algae Farm.
Centralized Management 4 45 Controlled Mitosis, High-pressure Cutters +1 Plantation on the Algae Farm.
Drone Bay 4 90 Tier 4 Drone Bay Building
Automated Logistics 4 35 Drone Bay Increases maximum drone capacity by 1.
Storage Space Expansion 4 40 Drone Bay, Automated Logistics Increases maximum drone capacity by 1.
Space Optimization 4 45 Drone Bay, Storage Space Expansion, Deoxidized Contacts Increases maximum drone capacity by 1.
Foldable Architecture 4 50 Drone Bay, Space Optimization Increases maximum drone capacity by 2.
Interlocking Probes 4 55 Drone Bay, Foldable Architecture Increases maximum drone capacity by 2.
Self-Dismantling 4 60 Drone Bay, Interlocking Probes Increases maximum drone capacity by 2.
Lighter Casing 4 50 Drone Bay, Space Optimization Drones move 10% faster.
The Breath 4 55 Drone Bay, Lighter Casing, Interlocking Probes Drones move 20% faster.
Internal Components Optimization 4 30 Drone Bay Increases the number of resources drones can carry by 2.
Soft Jet Propellors 4 35 Drone Bay, Internal Components Optimization Increases the number of resources drones can carry by 3.
Exo-fighting Dome 4 90 Tier 4 Exo-fighting Dome Building
History of Violence 4 40 Exo-fighting Dome Provides +1 Stability when the station has 3,000+ Crew Members.
High-Capacity Terraces 4 45 Exo-fighting Dome, History of Violence Provides +1 Stability when the station has 5,000+ Crew Members.
Health Center 4 90 Tier 4 Health Center Building
Instant Sterilization 4 50 Health Center, Bio-electricity, Post-decryonization Treatment Recovery rate is 10% faster.
Dedicated Logistics P.A. 4 55 Health Center, Instant Sterilization Recovery rate is 20% faster.
Hull Temple 4 90 Tier 4 Hull Temple Building
Praise It 4 30 Hull Temple Provides +1 Stability when the Cult is propagating it.
Feed It 4 35 Hull Temple, Praise It Power cost reduced by 1.
Be It 4 40 Hull Temple, Feed It Each Hull Temple increases maximum Hull Integrity by 10.
Nuclear Power Plant 4 90 Tier 4 Nuclear Power Plant Building
Atom Mantra 4 50 Permanent Monitoring 20 fewer Workers required for the Nuclear Power Plant.
Hydrogen Firestarter 4 50 Worker Analytics Power cost reduced by 10.
Genome Correction 4 45 Panel Purification Construction cost reduced by 40%.
Observatory 4 90 Tier 4 Observatory Building
Exposure Filters 4 35 Observatory Additional +1 Stability for the Observatory when the Tiqqun is orbiting a planet.
Adjustable Polarizing Filters 4 40 Observatory, Exposure Filters Additional +1 Stability for the Observatory when the Tiqqun is orbiting a planet.
The Piranesi 4 N/A Tier 4, Chapter 3 objective Progresses Chapter 3 objective.
Train Station 4 90 Tier 4 Train Station Building
Water Treatment Center 4 90 Tier 4 Water Treatment Center Building
Dry Dynamic 4 50 Water Treatment Center, Aqueous Assembly Line Waste consumption cost reduced by 25.
Post-Lunaclysm Treatment 4 50 Water Treatment Center, Ice Preparation Workers Power cost reduced by 50.

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A photograph of TechRaptor Senior Writer Robert N. Adams.
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One of my earliest memories is playing Super Mario Bros. on the Nintendo Entertainment System. I've had a controller in my hand since I was 4 and I… More about Robert N