The Shadow You tries to get by on shallow imitation and angry teenage energy with all of the elegance and skill of terrible fanfiction.
Pusheen Purrfect Pick offers up family fun with a fair bit of strategy.
Nioh 2 doesn't dramatically alter what came before, but wisely updates the first game to create a stunning sequel and absolute must-play for fans.
Shattered - Tale of the Forgotten King is brimming with potential. Unfortunately, it's too buggy, boring, and repetitive to realize that potential.
Half Past Fate: Romantic Distancing is a cute lockdown love story, with nice enough characters and the world building of Half Past Fate to rely on, but will disappoint those looking for a deeper romance.
Night of the Living Dead: A Zombicide Game feels very different from the other Zombicide games. The same straight-forward mechanics and component quality are there, but the survivors are less powerful and require building up, and can still be hampered by the appearance of the relatives. Playing through the scenarios in order is a fantastic experience, and anyone looking to recreate the movie, or simply looking for a new way to play Zombicide will enjoy this.
Playing Hero-U: Rogue to Redemption is like curling up in front of a fire with a good book: you give yourself to the story. Bugs and obtuse puzzles aren't enough to detract from what's a unique and thoroughly entertaining experience.
ERA: Survival brings gritty realism to the table with its low-powered approach to horror gaming.
Sony's latest first-party title is fantastic fun, but needs balancing and more content.
Solas 128 doesn't hold your hand, and has some insanely hard puzzles. The pure visual and auditory style alone makes it worth struggling through though.
Little Nightmares 2 is a sequel that ups the ante on everything from the gameplay to the nightmares themselves.
A surprisingly polished and experimental game for developer Omega Force, Persona 5 Strikers is overall fairly solid but is hampered with clunky pacing and a lackluster plot.
The Spirits of Amazonia update grants a lot of new and interesting features for Green Hell, and adds in an engaging storyline as well that is exciting for newcomers and veterans of the game alike.
In the first major DLC for Immortals Fenyx Rising, A New God offers a new area and a bunch of puzzles. Unfortunately, it's far too restricted to offer some of the best parts of the base game
Having a hot werewolf can't save Werewolf: The Apocalypse - Earthblood from its many problems. A boring story, super reptitive combat, wonky stealth, and atrocious butt rock are just some of the many issues.
Sarawak is an interesting story that sells itself too short, with interesting gameplay and an intriguing premise but ultimately not enough exposition.
Wanna feel old? Power Rangers is almost 30 years old. Wanna feel like a kid again? Check out this Power Rangers board game.
The first chapter in this series doesn't exactly hit the ground running, but stumbles just long enough to find its footing, eventually recovering to tell a story with more than a little heart
Ryte attempts to tell a grande scale story in a Myst-inspired toolbox, but loses its own personality in trying to be bigger than what it's capable of, and trying to be smarter than it is.
Bonkies offers families and friends a hilarious way of playing together through intense cooperation set in the vast unexplored unknown of space. The relaxing background music adds to the overall light-hearted nature of the game, but that’s not to say you can take it easy. You’d better be ready to get your act together and use your hand-eye coordination like your life depended on it—because when it comes to space construction, there’s definitely no monkeying around.
Olija might not be long and might not have the most interesting combat, but the story and style of the game make it worth playing.
Gods Will Fall is a good-looking and atmospheric roguelike, but its weak controls and repetitive nature make it hard to replay.
Disjunction might be the Cyberpunk game we’ve all been waiting for.
The Medium presents intelligent horror and innovative gameplay inspired by Silent Hill, but far overstays its welcome and fails to provide closure. The split screen mechanics work wonders for new kinds of puzzles, but a myriad of technical issues hinder immersion.