In Hunt: Showdown are you are tasked to hunt down some of the most savage, nightmarish monsters that roam the 1895's Louisiana swamps. Fight them alone or with a team of up to three and escape with your life for a generous reward. Beware, however, as you become a target for other players as soon as you receive a bounty after defeating your quarry. With permadeath stripping you of everything except your experience, the stakes are high to bring home the gold and the gear you've scavenged.
Developer Quote
HIGH RISK, HIGH REWARD, HIGH TENSION
Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, depending on whether you have chosen team play or solo play, up to five teams of two or ten solo players set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.
Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.
PROGRESSION
Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.
Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, depending on whether you have chosen team play or solo play, up to five teams of two or ten solo players set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.
Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.
PROGRESSION
Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.