Moving Out Review
April 28, 2020 | 04:00 EDT
April 28, 2020 | 04:00 EDT
April 28, 2020 | 12:00 EDT
April 28, 2020 | 11:00 EDT
April 27, 2020 | 06:01 EDT
April 23, 2020 | 01:00 EDT
April 22, 2020 | 10:30 EDT
April 18, 2020 | 11:00 EDT
April 17, 2020 | 06:00 EDT
April 16, 2020 | 01:00 EDT
April 15, 2020 | 12:00 EDT
Activision invites players to revisit one of the best FPS campaigns of all time with their release of Call of Duty; Modern Warfare 2 Campaign Remastered.
April 10, 2020 | 11:00 EDT
April 9, 2020 | 11:00 EDT
April 8, 2020 | 11:00 EDT
Shinsekai: Into The Depths is a Metroidvania title from Capcom, originally released exclusively for Apple Arcade back in November of 2019.
April 6, 2020 | 01:00 EDT
April 6, 2020 | 11:00 EDT
Roundguard adds RPG and Roguelike mechanics to Peggle's arcade pachinko gameplay. Can it achieve an Ultimate Extreme Fever?
April 4, 2020 | 12:00 EDT
April 2, 2020 | 11:00 EDT
April 1, 2020 | 01:00 EDT
March 31, 2020 | 07:00 EDT
March 30, 2020 | 01:00 EDT
March 30, 2020 | 12:00 EDT
Become King of the Pirates in a Musou take on the world's premier pirate anime. We join the crew and review One Piece Pirate Warriors 4.
March 29, 2020 | 12:00 EDT
Despite some minor complaints, One Step From Eden may be one of the best indie games of early 2020. The gameplay and aesthetic, all done by a single developer, combine to make for an exciting experience. This game brings back the Mega Man Battle Network in a big way and will be great for any fan of card battlers. If you're looking for a great game to add to your library during these isolated days, pick up One Step From Eden.
March 25, 2020 | 11:00 EDT
March 15, 2020 | 05:44 EDT
February 11, 2020 | 01:00 EST
February 9, 2020 | 01:00 EST
No reviewer should approach a game with preconceptions. That being said, it’s hard to stay impartial when Rune II was released.
December 13, 2019 | 11:00 EST
November 7, 2019 | 12:00 EST
October 27, 2019 | 07:53 EDT
Overall, Decay of Logos has one or two good design decisions completely let down by literally everything else. The performance was bad, even after patching. Bosses were lackluster. The exploration was annoying thanks to crappy shortcuts. Inventory management added nothing to the game but tedium, and the mount brings much of the same. It feels like a game which people really put effort into. Unfortunately, that really only served to make the outcome more tragic. Maybe with some decent patches, the game could become more enjoyable. Realistically I don't think anything short of a complete re-design would make Logos worth most people's time.
September 4, 2019 | 01:30 EDT