Coverage Club

Coverage Club

Might and Delight

I figure writing a children's book is one of those things that's a lot harder than it actually seems. Like sure, you can write a story for a kid, but how do you make it something they can pull a

Leaving Lyndow

It's always hard to leave home. It's a lesson I learned a few years ago when I moved down the East Coast from the hell pit known as New Jersey to the less hell pit-ish North Carolina. The idea behind

Hypergalactic Psychic Table Tennis 3000

When you load up a game entitled Hypergalactic Psychic Table Tennis 3000, you know you're in for a ride. It's so audacious, so unfitting to our world of quick takes on social media, that you have to

Wunderling Coverage Club Header

Platformers are almost as old as modern video games. It was a platformer that launched the console that saved the industry. Their mascots became household names and their mechanics still resonate

The Suicide of Rachel Foster

There are many subjects that games don't usually touch, and suicide tends to be a bigger one. There are obvious reasons for this, but it's a subject matter that has quite a few negative correlations

Stories and Smoke

Sometimes I just want a good story. I also want to pay the price of "absolutely nothing." That seems reasonable, right? Well, no, but that doesn't mean I can't come away pleased at finding something

Snow White Solitaire Coverage Club

I never knew how much I wanted a new Solitaire game to play until I was trapped at my parent's house with only an (actually really good) Windows tablet PC to use. I honestly really enjoyed Shadowhand

Sky Racket Main Characters

I did not think I'd be writing about accessible iterations of Breakout twice in less than a month, but Sky Racket wasn't on my radar until very recently. Released in October of last year, developers

Drawkanoid Coverage Club

You ever like a game that you're no good at? You can see others master the mechanics on a whim, but you just keep pounding away at the first few levels hoping to achieve greatness. Maybe there's