COVID-19 not to blame this time.
The third-person roguelike title from developer Hopoo Games and publisher Gearbox, Risk of Rain 2, debuted on Steam's Early Access on August 30, 2019. The title was expected to step out of the program during this upcoming period, but the developer's latest blog post reveals its launch has been pushed to August.
Following Hopoo Games' development team in taking Risk of Rain 2's fans' feedback into consideration, it gave them countless ideas and suggestions worth considering to add to the 1.0 version of the title. At launch, a new survivor, a final boss, a final stage, and more general content was expected to get added to Risk of Rain 2. The studio revealed the reason behind their delay was not just to give the development team additional time to polish everything, but to "improve and iterate on old features and content that’s been left behind."
Hopoo Games reassured everyone it wasn't a delay caused by COVID-19, but purely to increase the initial scope of the 1.0 version update. One of the main topics addressed was the server browser design, and the enhancements being made to the feature. The developer believes the quickplay in its current state is a little lackluster, and was implemented initially to let people find a match as quickly as possible. There will be more options and settings to play around with to make sure you find the right match for you.
As for console players, their update schedule is behind PC players already so they are expected to receive the June update on time. However, Risk of Rain 2's delay to August affects both versions of the game, as the final release for Risk of Rain 2 on consoles will now be in the Fall.
Do you think the delay will raise the expectations for Risk of Rain 2 once it goes live? What is the most exciting new addition coming to the game with version 1.0 in your opinion? Let us know your thoughts in the comments section down below.