Techland has revealed new details regarding the Dying Light 2 Summertime update, including a rather unlikely crossover.
This year marks heist shooter Payday 2's tenth anniversary, and to celebrate, Dying Light 2 is teaming up with that game to "bring grand larceny" to the zombie-infested city of Villedor.
The crossover will populate Villedor with new Infected Robber and Thieving Bolter enemies, which will drop Red Diamonds when they die.
Those diamonds can be used to complete the Payday 2 crossover event goals, and you can net rewards like the iconic Dallas Mask, a Nightrunner Safety Pack, and a Money Bundle weapon for handing them in.
If the Dying Light 2 community cumulatively collects 11 million Diamonds, then each player will be awarded with 25 Pilgrim Tokens. Better get collecting those Diamonds!
There will also be some Payday 2-themed paid DLC on offer in the form of the Payday Bundle, which includes a new outfit, a weapon charm, and a paraglider, plus the aforementioned Money Bundle weapon.
It's not all Payday-related content, however. New in-game activities known as Alterations have been introduced, and they're intended to offer "short timed activities dialing up the vibrancy and fun".
A new DL Points system has also been added in this update, which should make buying skin bundles easier. Techland went into some detail regarding DL Points earlier this year, so you can check out their blog post here for more info on the system.
In December last year, Dying Light 2 received custom map support, and the new Summertime update is bringing that support to consoles and Steam Deck as well.
There's lots more in this update too, including new tweaks for co-op players and content creators, so make sure to check out the full patch notes for more info.
Dying Light 2 is available right now on PC and consoles. A Nintendo Switch version is also in the works, although we don't have a release date for it yet.
Our very own Andrew Stretch awarded Dying Light 2 7 out of 10 back in February last year, praising its "exhilarating" parkour but bemoaning its shallow narrative and first-person melee combat.