The Binding of Isaac: Repentance is on track to launch by the end of this year. Developer Edmund McMillen says the game is "basically a sequel" and that it will be "bigger than Rebirth was to the OG Flash game".
What will The Binding of Isaac: Repentance offer?
News of the game's ongoing development and potential release date come to us via a new official Steam page and blog post. The new page for Repentance says the new content is "too big to be called a sequel" and will offer new enemies and bosses, new weapon combos, and new items, among lots of other things. According to McMillen, Repentance will offer "an immense amount of new content to explore, even if you're at 1,000,000%" and promises over 500 hours of all-new gameplay.
McMillen says he and his team plan to update their Steam blog regularly starting from the second half of October. These updates will contain news about the progress of The Binding of Isaac: Repentance; these updates, according to McMillen, will resemble the ones he and his team wrote for previous Isaac content like Rebirth and Afterbirth. As for console versions, McMillen says Nicalis founder Tyrone Rodriguez will give updates in future because McMillen himself "[doesn't] know".
What will be The Binding of Isaac: Repentance's launch date?
Right now, McMillen says he and his team are aiming for "end of year". With that said, there isn't a concrete release date for Repentance yet. The new Steam page simply lists a date of December 31st, 2020, which is simply a placeholder for the end of the year. For now, McMillen says you should keep an eye on the Steam page for new blog posts and updates. Development, according to McMillen, is "over 90% done", so it's likely we'll see the game before that December 31st date. Watch this space for more information.
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