Deep Rock Galactic: Survivor Upgrades Guide

Last Update: February 14, 2024 7:57 AM /

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Deep Rock Galactic: Survivor Upgrades Guide - Cover Image Upgrades Menu

Our Deep Rock Galactic: Survivor Upgrades guide will tell you how Upgrades work, what they cost, and which Upgrades are the best to take first!

As with other auto-shooters, a big part of your character's strength in Deep Rock Galactic: Survivor depends on buying permanent Upgrades in between your runs. These Upgrades can make your Weapons more powerful and allow you to survive the higher Hazard Levels of the planet's deadly Biomes. Read on to learn more!

Deep Rock Galactic: Survivor Upgrades Guide - Gunner Mining Through Green Rocks in Hollow Bough
Increasing "Mining 101" makes it easier to quickly tunnel through rock and stone. For Karl!

How Upgrades Work in Deep Rock Galactic: Survivor

Upgrades in Deep Rock Galactic: Survivor will give you a permanent boost to core stats such as Critical Chance or Luck, regardless of which Class you're playing or which Biome you're diving into. These upgrades aren't strictly necessary to survive Hazard Level 1, but you'll certainly need them to survive the higher Hazard Levels.

You can purchase these permanent Upgrades in between dives. Every Upgrade costs Credits (which are earned after every dive, successful or not) and a certain amount of a specific resource such as Bismor or Jadiz. Each Upgrade uses the same resource for each subsequent level.

The Upgrades menu also allows you to buy resources for 400 Credits each or sell them for 200 Credits each. This will allow you to sell excess resources (especially once you've finished a particular Upgrade tree) and focus on powering up one specific bonus.


Best Deep Rock Galactic: Survivor Upgrades to Take First

The best Upgrade to take first in Deep Rock Galactic: Survivor is Fast Learner which gives you a bonus to XP Gain. Higher XP Gain means that you'll be able to level up your dwarf faster and get more powerful weapons.

Focusing on XP Gain also has the side effect of helping you level up your Classes faster; this will give you quicker access to new Weapons as some of them are tied to reaching certain Class Level milestones.

Aside from XP, it's a good idea to focus on Heavy Bullets (for Damage), Upgraded Armor (for Armor), and Me Lucky Charms (for Luck); these three particular stats are especially valuable and can give you useful benefits for relatively little cost.

Finally, I would advise that you put at least one point into First Aid Kit; this gives you a small amount of Life Regen and can make the difference between life or death across an entire run.

Deep Rock Galactic Survivor Upgrades Guide - Driller Running from a Swarm in Hollow Bough
Having insufficient Damage can make higher Hazard levels more challenging.

List of All Deep Rock Galactic: Survivor Upgrades

Here is a list of all of the Deep Rock Galactic: Survivor Upgrades that we've found so far, their bonuses, and their associated costs in Credits and resources.

Note: Upgrades listed in italics were not confirmed firsthand; they are estimates based on the scaling of other upgrades.


Heavy Bullets

  1. Damage 0% > 4%
    • 500 Credits, 2 Bismor
  2. Damage 4% > 8%
    • 500 Credits, 5 Bismor
  3. Damage 8% > 12%
    • 1,000 Credits, 10 Bismor
  4. Damage 12% > 16%
    • 1,000 Credits, 10 Bismor
  5. Damage 16% > 20%
    • 1,500 Credits, 15 Bismor
  6. Damage 20% > 24%
    • 1,500 Credits, 15 Bismor
  7. Damage 28% > 32%
    • 2,500 Credits, 25 Bismor
  8. Damage 32% > 36%
    • 2,500 Credits, 25 Bismor
  9. Damage 36% > 40%
    • 5,000 Credits, 50 Bismor
  10. Damage 40% > 44%
    • 5,000 Credits, 50 Bismor
  11. Damage 44% > 48%
    • 10,000 Credits, 100 Bismor
  12. Damage 48% > 52%
    • 10,000 Credits, 100 Bismor

Better Boots

  1. Move Speed 0% > 2%
    • 500 Credits, 2 Croppa
  2. Move Speed 2% > 4%
    • 500 Credits, 5 Croppa
  3. Move Speed 4% > 6%
    • 1,000 Credits, 10 Croppa
  4. Move Speed 6% > 8%
    • 1,000 Credits, 10 Croppa
  5. Move Speed 8% > 10%
    • 1,500 Credits, 15 Croppa
  6. Move Speed 10% > 12%
    • 1,500 Credits, 15 Croppa
  7. Move Speed 12% > 14%
    • 2,500 Credits, 25 Croppa
  8. Move Speed 14% > 16%
    • 2,500 Credits, 25 Croppa
  9. Move Speed 16% > 18%
    • 5,000 Credits, 50 Croppa
  10. Move Speed 18% > 20%
    • 5,000 Credits, 50 Croppa
  11. Move Speed 20% > 22%
    • 10,000 Credits, 100 Croppa
  12. Move Speed 22% > 24%
    • 10,000 Credits, 100 Croppa

Upgraded Armor

  1. Armor 0 > 2
    • 500 Credits, 2 Enor Pearl
  2. Armor 2 > 4
    • 500 Credits, 5 Enor Pearl
  3. Armor 4 > 6
    • 1,000 Credits, 10 Enor Pearl
  4. Armor 6 > 8
    • 1,000 Credits, 10 Enor Pearl
  5. Armor 8 > 10
    • 1,500 Credits, 15 Enor Pearl
  6. Armor 10 > 12
    • 1,500 Credits, 15 Enor Pearl
  7. Armor 12 > 14
    • 2,500 Credits, 25 Enor Pearl
  8. Armor 14 > 16
    • 2,500 Credits, 25 Enor Pearl
  9. Armor 16 > 18
    • 5,000 Credits, 50 Enor Pearl
  10. Armor 18 > 20
    • 5,000 Credits, 50 Enor Pearl
  11. Armor 20 > 22
    • 10,000 Credits, 100 Enor Pearl
  12. Armor 22 > 24
    • 10,000 Credits, 100 Enor Pearl

Fast Learner

  1. XP Gain 0% > 2%
    • 500 Credits, 2 Jadiz
  2. XP Gain 2% > 4%
    • 500 Credits, 5 Jadiz
  3. XP Gain 4% > 6%
    • 1,000 Credits, 10 Jadiz
  4. XP Gain 6% > 8%
    • 1,000 Credits, 10 Jadiz
  5. XP Gain 8% > 10%
    • 1,500 Credits, 15 Jadiz
  6. XP Gain 10% > 12%
    • 1,500 Credits, 15 Jadiz
  7. XP Gain 12% > 14%
    • 2,500 Credits, 25 Jadiz
  8. XP Gain 14% > 16%
    • 2,500 Credits, 25 Jadiz
  9. XP Gain 16% > 18%
    • 5,000 Credits, 50 Jadiz
  10. XP Gain 18% > 20%
    • 5,000 Credits, 50 Jadiz
  11. XP Gain 20% > 22%
    • 10,000 Credits, 100 Jadiz
  12. XP Gain 22% > 24%
    • 10,000 Credits, 100 Jadiz

Getting Fit

  1. Max HP 0 > 10
    • 500 Credits, 2 Magnite
  2. ​​​​​​​Max HP 10 > 20
    • 500 Credits, 5 Magnite
  3. Max HP 20 > 30
    • 1,000 Credits, 10 Magnite
  4. Max HP 30 > 40
    • ​​​​​​​1,000 Credits, 10 Magnite
  5. ​​​​​​​Max HP 40 > 50
    • ​​​​​​​1,500 Credits, 15 Magnite
  6. ​​​​​​​Max HP 50 > 60
    • 1​​​​​​2,500 Credits, 15 Magnite
  7. ​​​​​​​Max HP 60 > 70
    • 2,500 Credits, 25 Magnite
  8. ​​​​​​​Max HP 70 > 80
    • 2,500 Credits, 25 Magnite
  9. ​​​​​​​Max HP 80 > 90
    • ​​​​​​​5,000 Credits, 50 Magnite
  10. ​​​​​​​Max HP 90 > 100
    • ​​​​​​​5,000 Credits, 50 Magnite
  11. ​​​​​​​Max HP 100 > 110
    • ​​​​​​​10,000 Credits, 100 Magnite
  12. ​​​​​​​Max HP 110 > 120
    • ​​​​​​​10,000 Credits, 100 Magnite

Target Practice

  1. Critical Chance 0% > 1%
    • 500 Credits, 2 Umanite
  2. Critical Chance 1% > 2%
    • 500 Credits, 5 Umanite
  3. Critical Chance 2% > 3%
    • 1,000 Credits, 10 Umanite
  4. Critical Chance 3% > 4%
    • 1,000 Credits, 10 Umanite
  5. Critical Chance 4% > 5%
    • 1,500 Credits, 15 Umanite
  6. Critical Chance 5% > 6%
    • 1,500 Credits, 15 Umanite
  7. Critical Chance 6% > 7%
    • 2,500 Credits, 25 Umanite
  8. Critical Chance 7% > 8%
    • 2,500 Credits, 25 Umanite
  9. Critical Chance 8% > 9%
    • 5,000 Credits, 50 Umanite
  10. Critical Chance 9% > 10%
    • 5,000 Credits, 50 Umanite
  11. Critical Chance 10% > 11%
    • 10,000 Credits, 100 Umanite
  12. Critical Chance 11% > 12%
    • 10,000 Credits, 100 Umanite

Reload Speed

  1. Reload Speed 0% > 2%
    • 500 Credits, 2 Bismor
  2. ​​​​​​​Reload Speed 2% > 4%
    • 500 Credits, 5 Bismor
  3. Reload Speed 4% > 6%
    • 1,000 Credits, 10 BIsmor
  4. Reload Speed 6% > 8%
    • 1,000 Credits, 10 Bismor
  5. Reload Speed 8% > 10%
    • 1,500 Credits, 15 Bismor
  6. Reload Speed 10% > 12%
    • 1,500 Credits, 15 Bismor
  7. Reload Speed 12% > 14%
    • ​​​​​​​2,500 Credits, 25 Bismor
  8. ​​​​​​​Reload Speed 14% > 16%
    • ​​​​​​​2,500 Credits, 25 Bismor
  9. ​​​​​​​Reload Speed 16% > 18%
    • ​​​​​​​5,000 Credits, 50 Bismor
  10. ​​​​​​​Reload Speed 18% > 20%
    • ​​​​​​​5,000 Credits, 50 Bismor
  11. ​​​​​​​Reload Speed 20% > 22%
    • ​​​​​​​10,000 Credits, 100 Bismor
  12. ​​​​​​​Reload Speed 22% > 24%
    • ​​​​​​​10,000 Credits, 100 Bismor

Mining 101

  1. Mining Speed 0% > 2%
    • 500 Credits, 2 Croppa
  2. Mining Speed 2% > 4%
    • ​​​​​​​500 Credits, 5 Croppa
  3. ​​​​​​​Mining Speed 4% > 6%
    • ​​​​​​​1,000 Credits, 10 Croppa
  4. ​​​​​​​Mining Speed 6% > 8%
    • ​​​​​​​1,000 Credits, 10 Croppa
  5. ​​​​​​​Mining Speed 8% > 9%
    • ​​​​​​​1,500 Credits, 15 Croppa
  6. Mining Speed 9% > 10%
    • 1,500 Credits, 15 Croppa
  7. Mining Speed 10% > 11%
    • 2,500 Credits, 25 Croppa
  8. Mining Speed 11% > 12%
    • ​​​​​​​2,500 Credits, 25 Croppa
  9. ​​​​​​​Mining Speed 12% > 13%
    • ​​​​​​​5,000 Credits, 50 Croppa
  10. ​​​​​​​Mining Speed 13% > 14%
    • ​​​​​​​5,000 Credits, 50 Croppa
  11. ​​​​​​​Mining Speed 14% > 15%
    • ​​​​​​​10,000 Credits, 100 Croppa
  12. ​​​​​​​Mining Speed 15% > 16%
    • ​​​​​​​10,000 Credits, 100 Croppa

Me Lucky Charms

  1. Luck 0 > 2
    • 500 Credits, 2 Enor Pearl
  2. Luck 2 > 4
    • 500 Credits, 5 Enor Pearl
  3. Luck 4 > 6
    • 1,000 Credits, 10 Enor Pearl
  4. Luck 6 > 8
    • 1,000 Credits, 10 Enor Pearl
  5. Luck 8 > 10
    • 1,500 Credits, 15 Enor Pearl
  6. Luck 10 > 12
    • 1,500 Credits, 15 Enor Pearl
  7. Luck 12 > 14
    • ​​​​​​​2,500 Credits, 25 Enor Pearl
  8. ​​​​​​​​​​​​​​​​​​​​​Luck 14 > 16
    • ​​​​​​​2,500 Credits, 25 Enor Pearl
  9. ​​​​​​​​​​​​​​​​​​​​​Luck 16 > 18
    • ​​​​​​​5,000 Credits, 50 Enor Pearl
  10. ​​​​​​​Luck 18 > 20
    • ​​​​​​​5,000 Credits, 50 Enor Pearl
  11. ​​​​​​​Luck 20 > 22
    • ​​​​​​​10,000 Credits, 100 Enor Pearl
  12. ​​​​​​​Luck 22 > 24
    • ​​​​​​​10,000 Credits, 100 Enor Pearl

Pocket Magnets

  1. Pickup Radius 0% > 4%
    • 500 Credits, 2 Jadiz
  2. Pickup Radius 4% > 8%
    • 500 Credits, 5 Jadiz
  3. Pickup Radius 8% > 12%
    • 1,000 Credits, 10 Jadiz
  4. Pickup Radius 12% > 16%
    • ​​​​​​​1,000 Credits, 10 Jadiz
  5. ​​​​​​​Pickup Radius 16% > 20%
    • ​​​​​​​1,500 Credits, 15 Jadiz
  6. ​​​​​​​Pickup Radius 20% > 24%
    • ​​​​​​​1,500 Credits, 15 Jadiz
  7. ​​​​​​​Pickup Radius 24% > 28%
    • ​​​​​​​2,500 Credits, 25 Jadiz
  8. ​​​​​​​Pickup Radius 28% > 32%
    • ​​​​​​​2,500 Credits, 25 Jadiz
  9. ​​​​​​​Pickup Radius 32% > 36%
    • ​​​​​​​5,000 Credits, 50 Jadiz
  10. ​​​​​​​Pickup Radius 36% > 40%
    • ​​​​​​​5,000 Credits, 50 Jadiz
  11. ​​​​​​​Pickup Radius 40% > 44%
    • ​​​​​​​10,000 Credits, 100 Jadiz
  12. ​​​​​​​Pickup Radius 44% > 48%
    • ​​​​​​​10,000 Credits, 100 Jadiz

First Aid Kit

  1. Life Regen 0 > 1
    • 500 Credits, 2 Magnite
  2. Life Regen 1 > 2
    • 500 Credits, 5 Magnite
  3. Life Regen 2 > 3
    • 1,000 Credits, 10 Magnite
  4. Life Regen 3 > 4
    • 1,000 Credits, 10 Magnite
  5. Life Regen 4 > 5
    • 1,500 Credits, 15 Magnite
  6. Life Regen 5 > 6
    • 1,500 Credits, 15 Magnite
  7. Life Regen 6 > 7
    • 2,500 Credits, 25 Magnite
  8. Life Regen 7 > 8
    • ​​​​​​​2,500 Credits, 25 Magnite
  9. ​​​​​​​Life Regen 8 > 9
    • ​​​​​​​5,000 Credits, 50 Magnite
  10. ​​​​​​​Life Regen 9 > 10
    • ​​​​​​​5,000 Credits, 50 Magnite
  11. ​​​​​​​Life Regen 10 > 11
    • ​​​​​​​10,000 Credits, 100 Magnite
  12. ​​​​​​​Life Regen 11 > 12
    • ​​​​​​​10,000 Credits, 100 Magnite

Mind Blowing

  1. Critical Damage 0% > 4%
    • 500 Credits, 2 Umanite
  2. Critical Damage 4% > 8%
    • ​​​​​​​500 Credits, 5 Umanite
  3. ​​​​​​​Critical Damage 8% > 12%
    • ​​​​​​​1,000 Credits, 10 Umanite
  4. ​​​​​​​Critical Damage 12% > 16%
    • ​​​​​​​1,000 Credits, 10 Umanite
  5. ​​​​​​​Critical Damage 16% > 20%
    • ​​​​​​​1,500 Credits, 15 Umanite
  6. ​​​​​​​Critical Damage 20% > 24%
    • ​​​​​​​1,500 Credits, 15 Umanite
  7. ​​​​​​​Critical Damage 24% > 28%
    • ​​​​​​​2,500 Credits, 25 Umanite
  8. ​​​​​​​Critical Damage 28% > 32%
    • ​​​​​​​2,500 Credits, 25 Umanite
  9. ​​​​​​​Critical Damage 32% > 36%
    • ​​​​​​​5,000 Credits, 50 Umanite
  10. ​​​​​​​Critical Damage 36% > 40%
    • ​​​​​​​5,000 Credits, 50 Umanite
  11. ​​​​​​​Critical Damage 40% > 44%
    • ​​​​​​​10,000 Credits, 100 Umanite
  12. ​​​​​​​Critical Damage 44% > 48%
    • ​​​​​​​​​​​​​​10,000 Credits, 100 Umanite

Thanks for reading our Deep Rock Galactic: Survivor Upgrades Guide. Take a peek at our other guides below!

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


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