Last year FromSoftware won a record shattering number of Game of the Year awards for Elden Ring, the game that brought the Dark Souls and Bloodborne design philosophy to the wildly popular open world genre. This year, the big question on my mind is will the be able to do it again in 2023?
Competition aside, the last two times FromSoftware released a video game it went on to win Game of the Year at the most viewed GOTY event, Geoff Keighley's Game Awards. Next month sees the release of their next title, Armored Core VI: Fires of Rubicon, and you would expect the next game from the Elden Ring studio would be massively hyped...right?
Now there does seem to be division among longtime fans of FromSoftwares mech action series mainly from those that want to protect it from the new age Souls fans. I find myself among the latter group and want to be very excited for Armored Core VI thanks to my adoration of Dark Souls, Bloodborne, and most of all, Sekiro.
But much like the internet, my excitement levels for Fires of Rubicon are...quaint? Today we examine what exactly Armored Core VI is trying to tell us in its ramp up, who its for, and what to make of it for fans of the soulsborne style of game that FromSoftware has been refining for the last decade and change.