From Software’s latest game Sekiro: Shadows Die Twice has sold over 2 million copies. The game achieved this milestone within less than 10 days of its March 22nd release date.

It’s worth noting that this number is based on From Software and Activision’s internal estimates rather than concrete sales figures. It’s also across all platforms on which the game was released: PlayStation 4, Xbox One, and PC. According to Activision, the game was the most-viewed title on Twitch on its launch day. Viewers racked up over 631 million minutes of Sekiro: Shadows Die Twice viewing on Twitch during launch weekend, and 1.1 billion minutes of content watched on Twitch by the end of launch week.

Predictably, Activision is pretty thrilled. Product management and marketing VP Michelle Fonseca said working with From Software on Sekiro: Shadows Die Twice was “an honor”. She went on to say that it was “gratifying” to see fans engaging with the game and its challenges and that Sekiro has “performed well” on all platforms, including PC. These aren’t bad numbers for a new IP, although From Software is something of a franchise unto itself. We’ll see if this partnership yields more fruit in the form of more games or perhaps DLC for Sekiro.

Sekiro: Shadows Die Twice is the latest game from Dark Souls and Bloodborne developer From Software. Players take control of Wolf, a shinobi whose lord has been kidnapped. With the help of a weaponized prosthetic arm, Wolf journeys through the fictional Japanese province of Ashina to retrieve his lord. The game combines Dark Souls-style combat and exploration with stealth mechanics and a new “posture” system. The game is currently sitting at an average score of 90 across all platforms on Metacritic. That’s no surprise to us – we rather liked it ourselves. If you’re struggling to survive in this savage ninja-’em-up, check out our 6 tips to help you get by in Sekiro: Shadows Die Twice (they won’t stop you from dying, though).

Have you picked up Sekiro yet? Any tips or tricks to share? Let us know in the comments below!

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Joe Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.



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