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Indivisible, a new 2D Action RPG from Skullgirls developer Lab Zero, has met its full goal of $1,500,000 on IndieGoGo. The campaign launched on October 5 of 2015, and almost ran short of its goal in November, but was granted an extension of 20 days in order to raise the final $400,000 needed after getting the big spike of interest (and pledges) they needed by releasing the prototype on the Playstation 4. Now, 21 days later, backers can rejoice in knowing that the game will be successfully funded and that Indivisible will be made.

Indivisible will pull its art style primarily from Southeast Asian themes, but Lab Zero has made it clear that they plan on also bringing other mythologies into the game and putting their own spin onto them as well. Along with that, the game will include a full OST that will include work (60-90 minutes worth) from Secret of Mana composer Hiroki Kikuta.

Ajnas Inner realm

The prototype was available for Windows, Mac, and Linux via the campaign page and website when it launched, then released on Steam in November. The campaign saw a big bump towards the needed $900k to get an extension when the prototype was released on the PSN in North America and Europe, the first time we’ve ever seen an early game prototype released publicly on the PSN. Check out our preview of the prototype.

The campaign’s goal was for $1.5 Million, but Lab Zero notes on the page that once funded, 505 Games has agreed to contribute a further $2 million toward Indivisible’s development, bringing the total cost of development to $3.5 Million for the base. Lab Zero noted in the campaign that $120,000 would go towards IndieGoGo Fees.

Now that the campaign has funded, here are the announced stretch goals for the project:

$1,650,000 – More Music by Hiroki Kikuta
Indivisible is currently budgeted to have between 60 and 90 minutes of music from Kikuta-san, and we’d like to expand that by at least another hour!

$1,900,000 – Animated opening by Titmouse and Mystery Anime Studio
We’ll partner with Titmouse and a mystery anime studio to create a high-octane opening animation! Titmouse will storyboard everything, and it’ll be executed by the anime studio!

Indivisible Environment Bridge

According to the page, the estimated delivery date for Indivisible is January 2018, but other sources such as Wikipedia are noting that it will be released sometime in 2017. Indivisible will be released on PlayStation 4, Xbox One, and Steam Windows / Mac / Linux with support for multiple languages.

If you’d like to check out more about the game and download the Prototype, check out Indivisible’s IndieGoGo Campaign.

Rutledge Daugette

Founder & CEO

Founder of TechRaptor with a love of video games (B.S. in Game Programming) and technology. Started TechRaptor to create a place where people could come for quality content.