Free Lives and Devolver Digital have announced a brand new spin on the city-builder genre. Terra Nil tasks you not with building an environment-choking metropolis, but with restoring an ecosystem. You'll be able to check out a demo soon.
How does Terra Nil subvert the city-building genre?
Devolver and Free Lives say the objective of Terra Nil isn't to build a city. Instead, you'll "regrow and restore the ecosystem to its natural glory". To do so, you'll cultivate biodiversity, reintroduce wildlife, plant crops, fix climate imbalances, and much more. Terra Nil will offer several different regions around its procedurally generated planet, each of which will feature different types of flora and fauna. You can check out the announcement trailer for Terra Nil right here.
As an "open-ended strategy" game, Terra Nil will allow you to explore hand-painted, procedurally-generated environments crying out for lush biodiversity. The aesthetic has been carefully considered; everything on the map (except the rocks, naturally) moves and breathes, giving a sense of living nature. The game will also feature a reactive soundtrack that will change according to what you're currently doing. Don't worry - if you're concerned about the waste you're leaving behind while you transform each ecosystem, Terra Nil will allow you to recycle the buildings you've used to complete your work.
You'll be able to get your hands on a demo for Terra Nil on June 16th as part of Steam Next Fest. In the meantime, you can wishlist the game on Steam. If you're a big fan of city builders but wish they were just a bit more environmentally conscious, Terra Nil looks like it'll be your bag (presumably a bag made from 100% recyclable material).
Will you be checking out the Terra Nil demo? Have you wishlisted the game on Steam? Let us know in the comments below!