A new Dreams update has arrived, and it's aiming to make some big changes to the way animations work. While the Dreams animation system is already "powerful", according to Media Molecule, it needs some improvements, which is why update 2.58 is adding "a whole bunch of new features" to the Action Recorder.
Dreams live support might be ending in September, but that isn't stopping Media Molecule from releasing new updates for the game in the interim. This latest update, which brings the game to version 2.58, is mainly focused on the Action Recorder, which is how you create animations in Dreams.
There's now a new canvas view for said Action Recorder, and there, you'll find controls for selecting, deleting, and merging footage, as well as clearing footage for blending and muting or soloing specific animation tracks. Three new recording modes have also been added: the pose-by-pose Keyframe Mode, the Controller Sensor-recording Possession Mode, and the object motion-recording Physics Mode.
This latest update is also bringing the final Create Mode quality-of-life features, including new third person camera tweaks for the Controller Sensor, as well as various other bug fixes and tweaks that should just make your Create Mode experience that little bit smoother. Dreams' Delete button has also been moved to the top-right of the cover page, so you shouldn't need to worry about accidentally deleting any of your creations anymore.
You can pick up Dreams right now on PS4 (and it's also playable on PS5 via backwards compatibility). It's a creativity sandbox created by LittleBigPlanet and Tearaway studio Media Molecule in which the whole idea is for users to create their own games or scenes (or "Dreams") and upload them for others to check out.
In April, Media Molecule revealed it would end live support for Dreams (but not shut any of the servers down) in order to move onto a new project. We don't know what that might be just yet, so stay tuned for more info on whatever Media Molecule does after Dreams.