The Basebuilding Update is now live in Astroneer according to a news post on the game’s Steam Community page.

Astroneer is a sci-fi sandbox published and developed by System Era Softworks. Players are plopped down onto an alien world where they can build a base, explore the land, and exploit the native minerals to expand their operations further. The developers generally aim to update the game once a month as they work their way through a public development roadmapA trailer for the update has been released that has a rather rhythmic take on showing off some of the new features in this latest update for the game:

The Basebuilding Update is a complete revamp of the game’s building system. Previously, players would expand connector tubes off of their central habitat and expand those into larger buildings as needed. While the original system certainly had its charms, there were some challenges with the old system. For example, wind and solar power work better when placed in certain locations and it can be quite resource-intensive to build a string of platforms to the best area.

Two new medium platforms and a large platform have been introduced in the Basebuilding Update as a standard system for all base modules. Each of the individual platforms can be placed and moved around freely, allowing players to set up their base just how they like it. The modules for bases are now created via Fabricators; these new devices will produce a box which has the base module all wrapped up in a nice, portable package, making it easy for setting up in a new area.

astoneer building update old base

Older Astroneer saves have been converted to the new system in the Basebuilding Update, leaving a slew of packaged modules scattered about the land. You’ll have a bit of cleaning up to do if you’re keen on returning to one of your old saves.

Aside from a new way to build bases, the power system has been tweaked slightly. Power is now transmitted through dedicated wires which can be snaked across the terrain (effectively solving the problem of placing power generation in the right spots). Astroneer has also now mixed things up with a streaming power system where the needed juice is pulled from available systems build on the same network.

A few other bugfixes and some neat minor additions (like a firework to properly celebrate the Lunar New Year!) have been added as well; be sure to read the full patch notes for all of the details. We recently Previewed Astroneer, and you might want to check out the list of things I’d like to see in the game someday. You can grab it for yourself on PC via Steam or for  Xbox One via the Microsoft Store for $19.99 or your regional equivalent.

What do you think of the changes made to Astroneer in the Basebuilding Update? Do you prefer the new system or the older system of setting up operations? Let us know in the comments below!

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Robert N. Adams

Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!