A new Manor Lords update has hit the beta branch of the popular city-builder, and it's fixing some of the game's more infamous, not to mention hilarious, glitches and bugs.
Developer Slavic Magic (which is essentially a pseudonym for solo dev Grzegorz Styczeń) says that he's aiming to fix "all the most common reported issues" for Manor Lords with this update.
Issues fixed include the "famous "None" people spawning in huge numbers and refusing to do any work", which honestly sounds more like an organized labor strike than a glitch to me.

Other issues being looked at in this beta Manor Lords update include "very weak archer damage", as well as harsh over- and under-supply systems, people staying homeless despite perfectly good accommodation being available, and "overly high ale consumption".
It's also now possible to use Trading Posts to trade between your regions without using Barter or Pack Stations, and when people die, there will be a 30-day mourning period that blocks growth.
If you're a fan of games like Crusader Kings 3, you'll probably find a lot of amusement in the Manor Lords patch notes; this is, after all, the kind of game with a lot of complex overlapping systems, which means plenty of potential for hilarious glitches and issues.

If you're unfamiliar with Manor Lords, it's a city-builder with grand strategy and RTS elements developed by one-man dev outfit Slavic Magic.
Prior to its release last month, Manor Lords was one of Steam's most-wishlisted games, and it quickly racked up over 100,000 players on Steam alone just a couple of hours after its launch, no mean feat considering its day one Game Pass release.
Just a day or so after launch, Manor Lords had crossed the million sales mark, and it remains popular at time of writing, attracting around 40,000 players in the last 24 hours (according to SteamDB, at least).
You can grab Manor Lords right now on PC via Steam or the Microsoft Store. It's also available via PC Game Pass or Xbox Game Pass Ultimate.