Kingdom Come: Deliverance Releases Official Modding Tools

Gaming article by Dustin Triplett on Wednesday, October 30, 2019 - 10:20
News
Topic(s):
Publisher
Deep Silver
Release Date
February 13, 2018
Purchase (Some links may be affiliated)
Steam GOG.com

Someone Give Them Lightsabers

Fans of the mostly historically accurate open-world RPG Kingdom Come: Deliverance are now able to create their own adventures in Bohemia 1403 thanks to the release of official modding tools. 

Released in 2018, Kingdom Come: Deliverance saw a rocky launch. Bugs and glitches plagued the game, sometimes rendering it unplayable as key NPCs would simply vanish and save files would occasionally find themselves corrupted. However, this didn’t stop developer Warhorse Studios from constantly improving upon their vision with each additional patch and expansion. Now in patch 1.9.3, Kingdom Come: Deliverance is a stable, extremely unique video game that the development team should be proud of. 

With the release of official modding tools, fans of the game will be able to add and swap assets, create graphic overhaul mods, and even create entirely new questlines using SKALD, Warhorse’s previously internal scriptwriting tool. SKALD handles the designing and writing of quests, journals, and objectives within the game, allowing modders to create to their heart’s content. Modders will also gain access to the AI editor, to create and alter behavioral trees for any NPC. In addition to all that excitement, Warhorse is releasing the modified version of their CryEngine Sandbox Editor with over a dozen other tools and editor extensions that were used to create the game.

If you’re interested in modding Kingdom Come: Deliverance, head on over to the central hub on Nexus Mods. All published mods will be found here.


Quick Take

Even in its rocky state, Kingdom Come: Deliverance quickly became of my favorite video games of all time. The focus on the gritty realism of the time period makes it stand out among the myriad of other RPGs. Now with modding tools released in the wild, I am excited to dive back into Bohemia to see what other fans have created.

Are you excited to see what the community creates with offical assets? Let us know in the comments! 
 

About the Author

Dustin Triplett

Dustin Triplett

Staff Writer

Dustin Triplett is a freelance writer and co-founder of Geekenstein Media. With over a decade of writing and editing experience, he has been published across the Internet and has won awards for his academic endeavors. When he’s not inside playing video games, you can find him completely unplugged out in the wilderness like some sort of mountain man.