Halo Master Chief Collection

Halo: The Master Chief Collection's new update addresses some of the issues

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Published: November 27, 2014 10:20 AM

Halo: Master Chief Collection has been in the eye of the storm since its release. At launch, it suffered many online connectivity and matchmaking bugs that made the game unenjoyable for pretty much everyone. Many hotifixes and updates has been released since then but, ultimately, most of the issues are still there. This new patch promises to fix some of them. 

The latest MCC patch that 343 industries just put out, is more than 500MB. It promises to fix many matchmaking problems, UI bugs, improve stabilty and so forth. However, this is not the end all be all of it. As 343 Industries write in their blog post,

While this update contains a variety of improvements, we continue to work on additional content updates that will be rolled out to address further issues that you have called out

So expect more patch and updates to fix other problems within the game, even if this one should fix some of the most troubling ones, like the broken matchmaking and the poor stability. Below you can read the full patch notes:

Matchmaking
  • Made improvements to the way the matchmaking system handles player matching
  • Made improvements to the team selection process to improve team balancing
  • Made an update to the party system to improve searching with parties (2+ players)
  • Made further improvements to  how matchmaking progress is communicated to the player
  • Made an update to ensure that players do not enter a non-joinable state after searching for a match
  • Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
  • Resolved a variety of incorrectly displayed matchmaking prompts
  • Improved matchmaking roster presentation during team creation phase to remove roster flickering
  • Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
  • Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby
Party, Lobby, and Custom Games
  • Made an update to ensure that custom game settings persist between matches
  • Made an update to ensure that player’s player emblems load correctly when returning to lobby
  • Made an update to improve nameplate and emblem display
  • Improved the display of emblems in the “Games Session Details” screen
  • Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
  • Made an update to improve party stability after completing a matchmaking game
  • Made an update to ensure that players are joinable after playing a matchmaking game
Stability
  • Made a variety of updates to improve UI stability
  • Resolved stability issues that occurred while viewing medals in “Player Details”
  • Made an update to prevent stability issues caused by controller disconnects
  • Made an update to improve post-game-carnage-report stability
  • Made an update to address in-game stability for Halo 2
  • Improved matchmaking stability while searching with parties (2+ players)
  • Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
  • Resolved a variety of miscellaneous stability issues to improve overall performance
Achievements
  • Made an update to ensure that the “Zealot” achievement is unlockable

The problems the game encountered at launch and that even now plague the experience, caused much discontent in the playerbase that expected much from The Master Chief Collection. 343 profusely apologized for the many bugs and problemsthe game encountered and promised that the whole team is committed to work around the clock to give the users the best experience in the shortest time possible.

 

Luigi Savinelli profile picture
| Former Staff Writer

Gamer since I can remember and now writer for your enjoyment. Can't say more. Those games will not play themselves

More Info About This Game
Learn More About Halo: The Master Chief Collection
Developer
343 Industries
Publisher
Xbox Game Studios
Platforms
Xbox One, PC
Release Date
November 11, 2011 (Calendar)
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