Exoprimal Title Update 1 has arrived, bringing with it new Alpha Variant exosuits, plenty of new modules to experiment with, and lots more.
The dino-slaying shooter, which saw its player count pass one million late last month, now has ten new exosuit variants for you to try out.
These variants feature different weapon loadouts to their base suits and can be purchased with BikCoins once you've raised a suit to level 20. You can also use Early Unlock Tickets.
Suits include the Zephyr Alpha, which is equipped with an Energy Chakram weapon, and the Witchdoctor Alpha, which wields the wicked-sounding Duality Beam. All you've got is insane, and a hefty laser.
34 new modules have also been added, and starting from this update, new "excruciatingly difficult" 5-player bosses will be added to the Savage Gauntlet. Make sure to keep an eye out for the first of those in the near future.
New medals and awards have been added in this update, too, and certain menus and UI elements have been "slightly adjusted".
That's in addition to a slew of bug fixes and balance adjustments, including individual changes to many of Exoprimal's exosuits.
Be sure to take a look at the full Exoprimal patch notes on Steam to see what's new and whether this update has addressed any specific issues you've been having.
As well as the above update, Capcom has also announced a collab with Japanese boy band Da-iCE, which is bringing a new decal for your exosuit. That'll be added sometime "after the first title update", and you can download it as a free add-on.
Exoprimal is available right now on PC, PlayStation consoles, and Xbox platforms.
In his review, TechRaptor's Austin Suther praised Exoprimal's "satisfying gameplay" and overall presentation, but criticized its frontloading of repetitive content and "uninteresting" storytelling method.
If you're an Xbox Game Pass subscriber on PC or console, you can check it out right now at no additional cost, so you can see for yourself whether it's the kind of thing you'd be into.