The Evil Within 2 Can Now Be Played In First-Person

Gaming article by Nate Hohl on Wednesday, February 14, 2018 - 16:18
Tango Gameworks
Release Date
October 13, 2017
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Bethesda and Tango Gameworks have released a free new update for their survival horror sequel The Evil Within 2 which adds an interesting new feature to the game. The ability to play in the first-person perspective.

As those who played The Evil Within 2 know, there’s already a section of the game played in first-person. The new update allows players to play the entire game in first-person if they so choose. Switching between third-person and the new first-person option is as easy as flipping a toggle found in the pause menu. Players can also naturally switch back if they find the first-person viewpoint to be just a little too scary.

According to this announcement post on the PlayStation Blog, Tango Gameworks was inspired to implement an official game-wide first-person option after PC players discovered that they could enable the first-person viewpoint via a console command. Once players found the console command, they began to request an official first-person mode to use on consoles. Tango Gameworks was apparently listening to those requests.

The PlayStation Blog post also contains a brief interview with The Evil Within 2’s Producer Shinsaku Ohara. He talks a bit about the unique challenges of converting an entire game from third-person to first-person:

“We like to think of it as a “high-level hack” so we don’t want people to compare this with Doom or anything like that. There were some scenes that just didn’t work, so it jumps back and forth a bit to third-person. But we made sure the game’s an enjoyable experience and hopefully people will enjoy playing in this mode.”
As an added bonus, the first-person update also applies to the free trial version of The Evil Within 2. This allows those who are on the fence about buying the full game to see just how scary it can be. The update is available now as a free download.  

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Nate Hohl

Partner Manager

Dedicated game journalist since 2011, passionate gamer since I was old enough to know what a Game Boy was. My work has been featured on ShackNews, Destructoid, and GameCrate. I'm totally that guy who plays on the easiest difficulty setting and yet some of my favorite games include Bloodborne and Dark's complicated.