The latest Prison Architect DLC, Prison Architect: Undead, is definitely the game's spookiest expansion yet. The undead are rising from their graves and infecting everyone they bite, which means guards and inmates will be banding together in order to make it out of the jail alive. The DLC launches on October 11th for PC, Xbox One, and PlayStation 4 for $2.99 or your regional equivalent. No word yet on a Switch version.
So far, there's been eight pieces of Prison Architect DLC released, with the latest being the Gangs DLC that introduced gang warfare to the game. While this new Undead expansion is a big shift from prior DLCs, it should be a fun little addition considering the season and price.
There are bunch of new features available in this Prison Architect DLC. One of them is the Graveyard, a new Quick Room that will help inmates feel calmer for 12 hours. While this may work for some people, personally I wouldn't feel any calmer, especially considering the dead would be rising and want a piece of my brain. Still, it definitely works for these inmates.
Inmates can also become undead in a variety of ways. They can be bitten or somehow get sick, and a bunch of infected inmates can spawn from the graveyard. You won't have any direct power over the Infected units, so you'll have to use whatever means you have at your disposal to take care of them.
One of the options at your disposal is the new Bounty Hunter from the Bounty Hunter Emergency Service. Once called, Bounty Hunters will help your prison hold off an outbreak of the undead. New traps, techniques, and weapons are also coming with the DLC, with the undead chum, for example, being used to lure undead to where you need them to go. Once you've got them cornered, you can use a chainsaw to do what must be done.
A free update is also launching with the new Prison Architect DLC
The Kickstand is a free update that will be available for all players when it launches alongside the Undead expansion. Two new dogs, Corgis and Siberian Huskies, will join the game. There will also be three quickrooms: Security, Kennel, and Parole, which will be used to help expand your prisons. As per community feedback, the developers have also added an empty room that you can use to separate prisons into different sectors without having to wall them off, which sounds pretty useful.
For more information on Prison Architect and other interesting DLCs, stay tuned to TechRaptor.