Mobile giant Supercell has announced it is to shut down its turn-based battler Clash Quest next month, even though it never technically launched in full. The team says the game didn't meet its standards for quality in the end, but that it will take the lessons learned on Clash Quest and apply them to future projects.
Why is Clash Quest shutting down?
Over on the official Supercell website, the Finnish studio explains its rationale for shutting down Clash Quest. Supercell says it sets "very high standards" for its games, and that Clash Quest "didn't reach the bar we were aiming for". A major revamp to many of the game's systems implemented earlier this year doesn't seem to have done anything to remedy that problem, either. In the end, Supercell decided it was best to simply shut Clash Quest down and take the lessons from its development into future games. Clash Quest hadn't actually launched in full around the world; it was in its soft-launch phase in select territories, and evidently, it wasn't working for Supercell or its players in those territories.
Supercell says it's proud of Clash Quest content creators and players for their "dedication and enthusiasm" and that it wishes it could have made the game "we set out to create". If you're sad about the demise of Clash Quest, then you should be at least somewhat buoyed by the fact that there's one last Captain's Log dev diary coming soon, which will effectively serve as a post-mortem for the game. Hopefully, we'll see that soon, so stay tuned for more info on that. In the meantime, you might want to get your Clash Quest affairs in order before September.
What will happen with Clash Quest in the coming weeks?
Supercell says that if you want to transfer your in-game purchases to another of their games, then you can; all you need to do is talk to the Player Support team via the Help and Support option in the Clash Quest settings menu. Purchases can be transferred to any currently live Supercell game, but not to soft-launched titles or games in beta like Everdale. As for the Clash Quest timeline, here's how it's gonna go down. First, in-game purchases will be disabled, and the game will be removed from storefronts. Following that, messages will be displayed in-game to remind players that the shutdown is imminent. The current goal for shutdown is late September.
Although this is the end of Clash Quest, it's far from the end of Supercell. In December last year, the team announced the formation of a brand new studio that will apparently work on both new and existing IPs and which could also branch away from Supercell's traditional home of mobile gaming. Here's hoping whatever new IP the team comes up with doesn't infringe on existing patents this time, as that's likely a headache Supercell doesn't need. Stay tuned for more info.