Spending More Time on Making a Quality Game
Bloodstained: Ritual of the Night, the highly successful Kickstarter title, has been delayed.
In a recent Kickstarter update, video game assistant director Koji Igarashi provided a short video explaining the reason for this. Igarashi said in the development's current state, they may not be able to provide the quality standards that he envisioned. As such, the team has decided to push back the release from March 2017, to the first half of 2018.
Hoping to achieve that quality standard, Igarashi said that the studio has also decided to look at securing a new development team in order to improve progress. While the release is not set in stone, Igarashi said that this was to ensure that the game is "done right" upon release.
I hope you'll continue to support us as wonderfully as you have been. The last thing I want to do is keep our backers waiting. But after receiving such incredible support, I feel responsible for delivering the best product I possibly can. Again, I offer my sincerest apologies." - Koji Igarashi, Developer Update 6
Funded on Kickstarter last year, Bloodstained: Ritual of the Night is a spiritual successor to Castlevania: Symphony of the Night. With their original pledge goal of $500k, the Metroidvania-style title managed to secure its base goal in under 4 hours, earning over $1 million within the first day.
At the end of the campaign, the title topped over $4.25 million in contributions, with the total now over $5.5 million. Bloodstained: Ritual of the Night is regarded as one the most funded video games projects on Kickstarter to date.
Bloodstained: Ritual of the Night is scheduled to launch on PlayStation 4, PlayStation Vita, Xbox One, Wii U, and PC.
What are your thoughts on this? Do you think it's wise for Igarashi to switch hire a development team? Are you okay with the delay? Let us know what you think in the comments below!