Apex Legends revenue has declined for the second month in a row. The game is currently in the midst of its first Battle Pass and has performed reasonably well at its launch, but it seems like Respawn Entertainment is somewhat struggling to maintain momentum for their first entry into the Battle Royale genre.
Superdata tracks the top ten titles in terms of financial gross for PC, console, and mobile gaming spaces. The latest batch of figures are out and it shows that Apex Legends revenue has declined enough to kick it out of the top ten spots. Here is the list of the current top ten PC games in gross revenue according to Superdata for April:
- League of Legends
- Dungeon Fighter Online
- Fantasy Westward Journey Online II
- Crossfire
- Fortnite
- World of Tanks
- Tom Clancy's The Division 2
- Sekiro: Shadows Die Twice
- Hearthstone West
- Counter-Strike: Global Offensive
Apex Legends revenue totaled $42 million for April 2019. That's still an impressive figure, but it's not enough to keep it in the top 10.
It's difficult to attribute exact reasoning behind the fall in revenue. One metric worth looking at is the game's Twitch viewership which has more or less settled into a plateau. Multiplayer games often have a boom-bust cycle, and we may just be in the slowdown period for Apex Legends. There are, of course, the usual user complaints about hackers and the lack of new content.
There's also the challenge of determining the exact trend of the game's performance. Are we in a genuine decline, or is this simply a period of low interest that will spike back up at the launch of the next battle pass? We can't say for sure, but one thing is clear: Apex Legends revenue is down for the second time in a month. Fingers crossed that the dudes at Respawn Entertainment can turn things around in the coming weeks and months.
Why do you think Apex Legends revenue has declined? Have you stopped playing the game recently? Let us know in the comments below!