CD Projekt Red is bringing The Witcher 3: Wild Hunt Complete Edition to the Nintendo Switch, but it is not without some sacrifices to the games overall graphical presentation.
The company confirmed via Twitter that Witcher 3 will be running at 720p with dynamic resolutions while the Switch is docked, and at 540p while handheld. Digital Foundry's Tom Morgan also confirmed the resolutions in an interview with Eurogamer.
According to Morgan, Witcher 3 for the switch will effectively run similar to low PC settings for comparison, with 1280x720 resolution and 896x504 at the lowest resolution possible. He also admits the game's settings are very obvious in the footage shown at E3 this year, noting that Witcher 3 is attempting to a stable 30fps on "mobile technology." Morgan had the following to say about the port
Based on the footage so far, foliage and characters draw distances do take a hit on Switch as a result, and so the environment is less populated at range compared to PS4.
The changes are apparent when comparing the footage of The Witcher 3 in is highest resolutions, but the technical feat of getting such a complex game to run on the Nintendo Switch, even with a graphical downgrade, is still impressive. Most graphical-heavy aspects found in the PC and other console versions - from shadow resolution and SSAO settings - have been cut entirely to accommodate the system's limitations, though Morgan admits that it makes sense to eliminate those settings to help the game function properly.
"We'll see how the final game turns out, states Morgan. "These are logical changes, and it shows just what a technical exercise The Witcher 3 will be for Switch. All eyes are on the final game, and I can't wait to see how it turns out."
The Witcher 3: Wild Hunt Complete Edition was announced for the Nintendo Switch during their E3 2019 Nintendo Direct. The game will contain all DLC in one package and is scheduled for release later this year.
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