Take-Two Interactive to Lay Off 5% of Its Workforce and Scrap Projects

Grand Theft Auto publisher Take-Two Interactive has announced it will lay off hundreds of employees as part of cost-saving measures.


Published: April 17, 2024 8:16 AM /

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Michael on his phone in Grand Theft Auto 5, a game published by Take-Two Interactive subsidiary Rockstar Games

Take-Two Interactive will lay off around 5% of its workforce and cancel several projects currently in production as part of a plan to reduce costs across the company.

According to Reuters, about 600 employees will lose their jobs at the company, which is responsible for publishing high-profile franchises like Grand Theft AutoBorderlands, and NBA 2K.

It's not clear in which specific areas or companies the cuts will be made, but it's unlikely that they'll affect Rockstar or its franchises, given the wild success of both Grand Theft Auto 5 and Red Dead Redemption 2.

A Psycho character in the Take-Two Interactive game Borderlands 3
Take-Two Interactive is responsible for franchises like Borderlands, as well as Grand Theft Auto and several others.

The cost reduction measures will also involve the cancellation of several in-development projects at Take-Two, with the studio looking to save around $165 million per year.

Again, though, this is unlikely to affect the production of upcoming tentpole Grand Theft Auto 6, and given how recently a new Borderlands game was announced, that project is probably safe from cancellation as well.

Indeed, there's every chance that the projects which have been canceled as a result of these cost-saving measures hadn't been announced yet. We'll just have to wait and see what happens next.

The two main characters of Grand Theft Auto 6 pulling off a shop heist
Grand Theft Auto 6 probably won't be affected too badly by these layoffs.

Unfortunately, Take-Two's layoffs are part of a wider industry trend that has grown to encapsulate smaller and larger studios alike.

In recent months, we've seen studios like Apex Legends developer Respawn, gaming giants Sony and Microsoft, and even tabletop giant Hasbro being hit by layoffs to varying degrees.

Indie studios haven't escaped the layoff wave, either; developers like Disco Elysium's ZA/UMPalia outfit Singularity 6, and Wayfinder studio Airship Syndicate have also been hit by layoffs recently.

It's unlikely that we'll find out which projects Take-Two canceled as part of this recent cost-saving effort, but we'll likely hear more about the company's future plans soon. Stay tuned for more as soon as we get it.

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