Developer Camel Cup Graphics has announced that their new magic arena hack-and-slash title, Six Temples, will launch on Steam's Early Access on April 17. Maybe it'll also launch with a new logo, but we can't have everything in life.
Players will be able to choose from 12 unique heroes and fight for territory among teams of 16, with teams win by either capturing six of the map's temples or by defeating the Sultan, who hangs out in the enemy team's main temple.
The twelve heroes include the mystical Shaman, the brutal Executioner, the deadly Assassin, the fire-wielding Wizard, the cunning Huntress, and more. The game will include a "fine-tuned" directional melee combat system, and players will fight against one another and a bunch of Undead and environmental mobs that litter the map, because we can never have things that are too easy.
Each map will include control points that include defensive zones, graveyards, and power-up zones that will be placed evenly between both teams. There will be a capture-the-flag game mode along with several others, with the CTF mode making teams retrieve magical relics and deliver them to their home temple to win, which is kind of rude. Why not invite the other team over for dinner or something nice? Why do we have to steal?
The game will also launch with full controller support in addition to mouse and keyboard, and there will be an offline mode that will include enemy bots with adjustable difficulty levels.
Six Temples will be available on Steam for $19.99 for a limited time launch discount before the price shoots up to $29.99, so if you're interested you should get it while it's cheap(er).
What do you think of this news? Are you interested in Six Temples? Are you curious as to why there aren't seven temples? Let us know in the comments!