Overcome An Incredible Crisis In Pull Stay

Japan Rises Once Again

One of the joys about indie games is that you can experience the singular vision of solo developers. Sometimes, you get refined takes on old genres that amaze thanks to their new twists and turns. Sometimes, you get unfettered madness that's hilariously fun to experience. Pull Stay, a one-man beat-em-up from Japanese developer Nito Souji, definitely falls in the later camp.

You play as Susumu, a jobless guy who doesn't want to interact with the outside world. It's a feeling we can all share in nowadays, but Pull Stay's world is one where it's still socially unacceptable. Therefore, you have to take out those who would try to reach out to Susumu and drag him into the sun. Looking at the gameplay, you do this by luring people into traps that fling pies into their faces and transforming into a metallic super form to punch them in the face. Video games are great.

 
 

The game's store page promises fifteen types of gadgets to employ, including "toothpaste turrets", "baked fish missiles", and a "watermelon bazooka." When you have to take foes in with your fists, you can apparently absorb their powers as you smack them around. It all makes for what seems to be a highly varied and unique gameplay experience, and I can't wait to give it a shot myself.

In development since 2019, Pull Stay's developer still has to imitate his main character and stay inside to finish up for a while yet. It's aiming for a 2021 release on PC via Steam, although a demo of the madness is available now as part of the Guerrilla Collective and this summer's Steam Game Festival.

Alex Santa Maria TechRaptor

Alex Santa Maria

Former Reviews Editor

TechRaptor's Former Reviews Editor (2015-2020). Resident fan of pinball, Needlers, roguelikes, and anything with neon lighting. Owns an office chair once used by Billy Mays.