Do you love dark, gory graphic novels? How about visceral melee combat? If you answered "yes" to both of those questions, Mortal Sin is for you. It's a supremely stylish hack-and-slash roguelite headed to Steam later this year, and it's promising deep combat and rewarding progression.
What do we know about Mortal Sin?
If you were disappointed by the recent XIII remake, then you might want to give Mortal Sin a look. Created by solo developer Nikola Todorovic, it's a terrifying descent into a psychedelic world full of horrific imagery and demons to dismember. To do so, you'll have to grapple with a deep combat system that asks you to build combos, parry incoming attacks, and fire spells off to keep your enemies at bay. If all that sounds good, you'll be pleased to know it's all tied together by a grotesque visual style that feels reminiscent of recent boomer shooter Kingdom of the Dead.
Todorovic is promising around 20-30 hours of gameplay in Mortal Sin, so there should be plenty here to keep you occupied. It'll boast procedurally-generated levels, so every playthrough should feel different, but you'll still get the chance to master combat against the game's enemies (presumably as you die over and over again). Rooms will also contain traps and other things to watch out for, keeping you on your toes.
You'll also unlock rewards as you proceed through the game, and these rewards can "greatly change future runs", so keeping an eye out for them is a good idea. Completing the game's first area will also get you access to the brutal-sounding Trial of Resolve, a challenge that rewards you with passive skills but which certainly is not for the faint of heart. You can use these skills, and other loot you acquire throughout each run, to create different builds and experiment with different approaches to gameplay.
Mortal Sin will launch for Steam sometime later this year. Make sure to add the game to your wishlist if you want to keep up with its progress.