Today at the Developer Showcase, Michel Ziegler, the founder and sole developer at the Swiss studio Hidden Fields, brought us a new trailer for Mundaun. This atmosphereic horror game uses a unique hand-penciled aesthetic as players explore a secluded area of the Alps to learn about the circumstances behind their grandfather's death.
Originally set for a release in Fall of 2018, Mundaun is an upcoming horror game set in a secluded alley somewhere in the Alps. After learning about their grandfather's death in a fire, a man named Curdin sets out to the titular mountain, a place he hasn't been to since his childhood. Once there, he'll discover that something diabolical is haunting the remaining residents, who all speak an obscure language of unkown origin, and he'll have to make his way up the mountain in order to learn the meaning behind these events and uncover the dark secret behind their grandfather's death.
One of the most distinctive features of Mundaun is how it uses a unique grayscale aesthetic created with hand-penciled textures. Some people might think the Swiss Alps would be a great place to visit, but Mundaun's art style turns the world into a bleak reminder of the horrors that await players. Mundaun's Steam page also mentions a "fear resistance factor" that'll slow down Curdin as he becomes exposed to the horrors that lurk on and within the mountain. The game world draws heavily from Swiss folklore and hopes to mix puzzles, monsters, and beauty into an original gaming experience.
Mundaun is releasing Spring 2021 for PC and consoles. You can learn more at the game's official website or it's Steam page.