A newly released mod for Doom II has finally released after a long period of development. Titled Wolfenstein: Blade of Agony, this WWII mod brings players gameplay themed after late 90's/early 2000's shooters after six years of development.
The mod, which can be played standalone with the GZDoom engine, takes place in 1942, when the U.S has joined the Allies and the Soviets are pushing back the Nazi's attempt at claiming the USSR. With victory seeming more unlikely, the Nazis turn to human experimentation and occult artifacts to seek the edge they desperately need. Classic Wolfenstein protagonist William "B.J." Blazkowicz has retired from active duty to become a systems analyst, but an encrypted message from old friend Cpt. Douglas Blake calls him back into the line of duty for one last mission.
Blade of Agony, which takes place over 30 stages in 3 chapters, is the team's creative vision on what a sequel to Wolfenstein 3D would look like. They've worked hard in order to make an experience that old-school first-person shooter fans will love, whether it's the gameplay itself or the retro aesthetic that combines low-poly models and high-resolution sprites. However, it also makes use of more modern graphical enhancements and effects, such as motion/effect blurs, to make this retro experience look extra-fancy. Eagle-eyed players can also unlock a variety of hidden stages, including one that makes use of enemies from the old-school Commander Keen games!