Don't Worry - You Won't Actually Have To Kill Anyone In Cyberpunk 2077

Gaming article by Joseph Allen on Wednesday, June 12, 2019 - 10:15
CD Projekt Red
CD Projekt Red
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November 19, 2020
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Pleasing the pacifists

Lovers of violence-free solutions to problems, rejoice. CD Projekt Red has confirmed that you won't have to kill anyone in Cyberpunk 2077 if you don't want to.

Back at E3 last year, CD Projekt Red told Game Informer that it wouldn't be possible to complete the game without resorting to violence. While this isn't an explicit admission that a non-lethal approach is impossible (although CDPR might have given one to Game Informer last year), it would mean players would have to get their hands dirty at some point. At this year's E3, though, the studio changed its position and confirmed that pacifist runs would be possible in Cyberpunk 2077. This will be good news for cowards like me who prefer to talk their way out of sticky situations.

Naturally, it's not possible to complete a pacifist run in CD Projekt Red's previous game The Witcher 3: Wild Hunt. Geralt can talk his way out of lots of situations, but many major story quests involve killing people. Even if you managed to avoid murdering any humans (which isn't possible), Geralt would still need to slaughter a considerable number of monsters to progress. Hey, he's a witcher. It's what they do. Stopping him from killing anything is probably against some kind of law.

Cyberpunk 2077 will launch for PS4, Xbox One, and PC on April 16th next year. The game's E3 showing this year saw everyone's favorite avenging angel Keanu Reeves appear to promote it. He'll also be in the game as a non-playable character. Keanu himself would probably opt for a pacifist run, but John Wick would probably laugh at the idea. Rumors also suggest that Lady Gaga will make an appearance in Cyberpunk 2077, although that hasn't been confirmed yet. You'll just have to wait until April 2020 to find out.

Will you be picking up Cyberpunk 2077? Will you aim for a pacifist run? Let us know in the comments below!

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Joseph Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.