Cellyon - Boss Confrontation

Cellyon: Boss Confrontation is Both a MOBA and an MMORPG

Written by

Published: August 26, 2020 12:41 PM

Developer and publisher Sentry Games has unveiled gameplay for their upcoming title Cellyon: Boss Confrontation, which aims to combine both the MMORPG and MOBA genres into one game.

Cellyon: Boss Confrontation is a cooperative game that is "inspired by your favorite MMORPGS". In it, four players must utilize both skill and strategy to defeat bosses in battles that will take around five to ten minutes to complete.

In a Kickstarter that launched in October 2019, Sentry Games stressed that they were trying to bring the gameplay of fighting a boss in an MMORPG to the battle arenas commonly featured in MOBA titles. Players will be able to use a customizable class system that offers a variety of spells in order to customize a "build". Builds can be customized before certain fights, so if you need to use magic or be more nimble for a certain boss, you can do that apparently.

As this is a game that is entirely based on instanced boss battles, "all that matters is your reflexes, tactics, and team play." Players will be able to matchmake to find a party to defeat their mutual foes, and compete in a world ranking in order to see who is the top dog.

Interestingly, there's also a level editor that will be included if you fancy yourself a game developer. Players will be given access to the full tools that the developers use to make bosses and encounters, which they will be able to upload in the Steam Workshop.

If you're interested in Cellyon: Boss Confrontation, be sure to check it out on Steam, where it will be released on Steam's Early Access on October 1, 2020.

What do you think of this title? Do you think the MOBA and MMORPG genres can or should be combined? Do you think this game looks interesting? Let us know in the comments!

A very unflattering picture of my tired face.
| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick