Pillars of Eternity II: Deadfire is a role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to the 2015's Pillars of Eternity, and was released for Microsoft Windows, Linux, and macOS in May 2018, while the Nintendo Switch, PlayStation 4, and Xbox One ports are to be released later in 2018.
As with the original Pillars of Eternity, it was announced with the launch of a crowdfunding campaign in January 2017. The story begins fives years after the events of the first game. Eothas, the god of light and rebirth who was believed dead, awakens under the player's stronghold Caed Nua. Eothas' awakening is extremely violent, and he destroys Caed Nua, while he drains the souls of the people in the surrounding area.
The Watcher themselves similarly has a piece of their soul torn out during the attack, but manages to barely cling on to life. In this near-dead state, they are contacted by Berath, the god of death, who offers to restore their soul if they in exchange agree to become Berath's herald and take on the task of pursuing Eothas and find out what he is planning. The hunt for Eothas takes the Watcher via ship to Deadfire Archipelago, where they must try to seek out answers — answers which could throw mortals and the gods themselves into chaos.
The player's actions and decisions in the first game influences the gameplay and storyline of Deadfire. The game includes an improved reputation system, much different from the first game. It also includes an updated character system with many more options in terms of personality and stat and skill checks. The player character is able to navigate the Deadfire archipelago with a ship and take part in sea battles against pirates, or even become a pirate. Unlike the first game, Pillars of Eternity II: Deadfire is fully voice-acted.