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The PlayStation 4 Pro released a couple of days ago with increased specs to achieve higher frame rates and up to 4K resolutions. After its release, Digital Foundry ran tests on the hardware comparing the performance of the PlayStation 4 Pro with the original PlayStation 4. During these tests, they found that increasing the display settings of a couple of games actually reduced the performance of the title.

The first game that Digital Foundry showed off this discrepancy was The Last of Us Remastered where on the original hardware at 1080p the game normally holds a consistent 60FPS whereas the 1800p setting on the PS4 Pro drops between 5-8 frames where no problem was being had before. The issues found in The Last of Us Remastered on the PS4 Pro don’t seem to appear when playing the game in the 4K/30FPS mode meaning that you will get a native 4K experience with HDR with a consistent 30FPS throughout the entire game, the trade-off being it’s not running at 60FPS.

world-of-final-fantasy-ps4-vs-pro-credit-to-alphafoxwarfare

Side by side comparison of the depth of field issue in World of Final Fantasy (Image credit to AlphaFoxWarfare)

Other games that have had issues include Deus Ex: Mankind Divided, Hitman, Mantis Burn Racing, Skyrim Special Edition, and World of Final Fantasy. Most of the issues across these games are the same except for World of Final Fantasy where the issue of the game on the PS4 Pro is to do more with the field of depth in the game, this issue can be fixed by rolling back your update on your console.

Using the PS4 Pro on a 1080p monitor instead of a 4K monitor will also not help any of these issues as the image is still being rendered in the native resolution selected but then downscaled to 1080p, working as supersampling, giving the appearance a sharper look as a similar effect to anti-aliasing. Some games are getting around this type of issue by providing several choices for running the game. For example, The Witness has 3 specific modes for the PlayStation 4 Pro. The first is a 1080p/60 PFS mode that runs on 1080p monitors with ultra settings essentially as it runs with 4x MSAA and other high settings. If you have a 4k screen your options are, a 1440p up-rezzed version that runs at 60 FPS, or a 4k Native, 60 FPS version. Some other games are using a similar approach, and it may be the way for games to get around issues like this.

Digital Foundry and Eurogamer presented their findings to Sony who responded saying “We are aware of the issue and currently investigating.”  We have also reached out to Sony in the hopes of acquiring further details and will update this if we learn more.

If you want to see the full video from DigitalFoundry explaining why some of the PS4 Titles are slower that the standard PS4 you can below.

What do you think of the performance issues some games are having on the PS4 Pro? Have you been experiencing any of these issues yourself?


Andrew Stretch

Events Coordinator

I have been playing all kinds of games for as long as I can remember with a particular interest in action adventure and platforming titles. While I am primarily an Xbox gamer I also spend a fair bit of time on the PS4 and on my PC in VR.



  • ASCHGRAU_SEE

    Sony: We’re targeting the PC market with the PS4 Pro.
    PS4 Pro: *Runs games worse than PS4*
    Not only did you fail to even tempt the PC market, Sony, you decreased your appeal *to your own demographic*.
    That’s quite an impressive fail.

  • Another Sony fuck up.

  • Bitterbear

    The additional CPU+GPU processing power is not meant for games. They’re necessary for DRM purposes.

  • FlamingoJet

    If you want to impress me on PC Sony, it’s quite simple…properly port your exclusives over here.

  • Bryan Jiménez

    I think the real reason the PS4 Pro exists is because the original PS4 was woefully outdated by the time it had come out. Andrew House won’t publicly say that obviously and came up with the dumbass statement that PS4 Pro wants to compete with PCs lol. Farcical.

  • Jesus Zamora

    Why would a GPU be needed for DRM? Let’s not talk nonsense.

  • Jesus Zamora

    And this is why these mid-gen upgrades are SUCH a bad idea.

    PC gamers are more than willing to spend money every few years for modest upgrades, but the console is a place for more laid-back consumers who want the box to last for at least five years. There was NO reason for this mid-term update, especially with the PS4 having been such a success thus far.

    It’s just as I predicted – This is Sony’s 3D push all over again.

  • vonSanneck

    Teething problems running crossfire on console most likely. So far as I can see there is negative scaling going on which I suspect Sony will want fixed.

  • Bitterbear

    You need some more oomph than what a tablet processor offers if you want to decrypt the files on the fly.

  • Jesus Zamora

    Still, a GPU isn’t exactly the solution, instead of say, a more powerful CPU or a dedicated decryption chip.

  • Casey

    “During these tests, they found that increasing the display settings of a
    couple of games actually reduced the performance of the title.”
    Goddamnit! So that’s why GTA 5 runs worse on my pc! I keep turning the graphics options up! Who would’ve thought that turning the graphics options up would make the game more hardware intensive?!

    Sarcasm aside, I wish sony would force developers to make a mode that would just be a devoted 1080P 60 FPS without any scaling or super sampling.

  • Bitterbear

    With Sony you never know. Wouldn’t be the first time they make a retarded decision to cripple their consumer electronics.

  • ::::::::::::

    Thank God I never opened my Pro yet. I’m returning this right away.

  • DrearierSpider
  • Smug

    BRAVO SONY
    R
    A
    V
    O

  • Zepherdog

    Just like they removed all the functionality from the PS3 little by little with subsequent updates.

  • Aiat

    Somehow I REALLY doubt you are.

  • AceOfAces_Mod

    10/10, 10/10. BEST CONSOLE EVER! STEAM MACHINES ARE OVER! /s
    In all seriousness, this feels like Sony rushed the console just so they can undercut Xbox and compete with PC. I guess Sony failed to read the memo made by Sega (See Mega CD and 32X).

  • ::::::::::::

    Umm OK…believe what you want to believe. I still own my vanilla PS4, so I’ll just use the money to buy myself an Xbone instead.

  • Lucky

    You’re trading off one waste of money for another. :^)

  • ::::::::::::

    I decided not to get the Xbone. So instead, I ended up just using the money to pre-order and fully pay off a bunch of games I wanted including Persona 5’s limited edition, NiOh, Yakuza 0, and Gravity Rush 2. It was better this way.