Pentiment Review
We are so late into the year and, while most of 2022's blockbuster hits have finally landed, there's one that's going under the radar. A heavy hitter, despite being overshadowed by titans like God of…
November 22, 2022 | 11:30 EST
We are so late into the year and, while most of 2022's blockbuster hits have finally landed, there's one that's going under the radar. A heavy hitter, despite being overshadowed by titans like God of…
November 22, 2022 | 11:30 EST
The pulp, retro aesthetic and themes of The Outer Worlds is a prime setting for a good ol' murder mystery, and what do you know? The second and final DLC for Obsidian's RPG, Murder on Eridanos,…
March 17, 2021 | 09:00 EDT
2019's The Outer Worlds wasn't a perfect game by any means, but it was a really fun and lighthearted romp in a unique sci-fi universe. Developer Obsidian Entertainment knocked it out of the park with…
September 9, 2020 | 12:00 EDT
More than 300 years into the future, humanity's reach extends far beyond our humble solar system. One of our furthest colonies lies in the Halcyon system, a capitalist paradise controlled by…
October 22, 2019 | 09:02 EDT
It’s much more difficult to end on a high note than to make a great first impression. The base experience of Pillars of Eternity II: Deadfire was an innovative and refreshing take on the traditional…
February 20, 2019 | 12:00 EST
Both my reviews of Pillars of Eternity II: Deadfire and its first DLC Beast of Winter were quite positive. Seeker, Slayer, Survivor is the second DLC, released along with the 3.0 patch back in…
January 25, 2019 | 12:00 EST
In my review of Deadfire, I wrote about the inevitability of chaos and entropy. Later I was eager to learn more about the first DLC in an interview with Game Director Brandon Adler. Beast of Winter…
August 17, 2018 | 12:00 EDT
“The Deadfire is a maelstrom of competing interests and clashing powers,” one of your wisest companions will tell you at some point. “Someone needs to bring order to the chaos.” Try as you might,…
June 25, 2018 | 12:00 EDT
When I reviewed Tyranny last year, I didn’t expect to receive much more in the way of content for the game due to the smaller scale of the project. Obsidian Entertainment has been busy, sandwiching…
September 11, 2017 | 10:00 EDT
Being evil is hard, because what makes you evil is simply your approach to a problem. After all, the perspective of what is considered good and evil is often how a story is framed; players tend to…
November 22, 2016 | 11:00 EST
What makes a good role-playing game? A simple question, yet broad in it’s scope. For many, a good role-playing game can be defined by the emphasis of player interaction and exploration. Others…
April 1, 2015 | 01:00 EDT
“Skyrim was our model,” Parker said, referring to the most recent Elder Scrolls game. “We wanted to do Skyrim, but in South Park.” But he went further then that—dreaming of making “the next step in…
March 14, 2014 | 06:06 EDT