Every Saturday, game developers from around the world take a break from coding and testing to post tweets featuring screenshots of whatever they happen to be working on at the time. The current media landscape has been a boon to anyone interested in how exactly games are made, with some newer titles being completely documented from the first line of code to the final product sitting on a digital storefront. This means that every week, stories are already being forged about the next great indie hits and hidden gems. Every week in the Screenshot Survey, we impart just a few of those tales.
First, here is some nightmare inducing madness from Vivian Clark. For those unfamiliar, that is the game that is hidden inside of the top of class simulation known as Soda Drinker Pro. After many months of fighting through Greenlight and convincing enough people that it wasn't merely a thinly veiled psychedelic parody of terrible games, Soda Drinker is heading to Steam proper as well as the Xbox One for reasons that are hard to grasp. Still, if Meme Run gets a console release, all bets are off.
No #screenshotsaturday would be complete without some sprite work, so here are a few enemy designs from Bunker Blast. Buckaneer is hard at work finishing up the early access build for a release this coming Saturday, and the price is very good for fans of top down arcade shooters. Personally, any games with masked Pyros in any capacity is good by default.
On the other side of the spectrum, Robot Roller-Derby Disco Dodgeball was just released out of early access this past Thursday. An assumedly non-violent arena shooter (Can't really be sure how hard those dodgeballs are), Disco Dodgeball is a tight experience with a burgeoning online community that grew all through the pre-release process. So if you need a break from Team Fortress or Counter-Strike on Steam and have money to burn, this game is a great choice.
Here's a quick update on Red goddess, a game we covered back in November. The nonlinear side-scroller continues to progress towards its estimated release in April of this year. Considering that most gamers will be finishing up with the 3DS Majora's Mask at that time, it seems a perfect time frame to release a unique game with a mask mechanic that allows your character to transform. The environments are coming along very nicely as well, and this certainly seems like a release to look out for.
Finally, we have one of the greatest underused tropes in all of fantasy, the giant spider mount. Maybe not as fast as a horse or nimble as a moose, the giant spider has the advantage of inducing phobias and venom in its victims on the battlefield. In addition, a smaller spider mount along with a thin rider would be able to take advantage of a spider's webbing to traverse canyons and other pitfalls that a mere horse could not handle. Not to mention this specific spider mount, which has bladed armor on each of its eight legs. In short, thank you Neverwinter. Thank you for your rad spider mounts.
Any screenshots that you saw that we didn't include in this week's Screenshot Survey? How hard do you think dodgeballs are when flung into your face? When are you getting a spider mount? Answer these and other questions below in the comments!