Some of the hardest subjects to tackle in the video game medium are ones that hit the closest to home. Even subjects that have been constantly approached by other media such as television and movies may run into a snag in the video game environment, due to the interactivity element and not wanting to send the wrong kind of message to those afflicted. With that noted, VoidVR, mostly known for the VR shooter Hit the Hive, is bringing I'm Fine to all models of the Oculus Rift and HTC Vive on July 1st, 2019. The game is described as a suicide awareness experience, which hit a rate of 14 people per one hundred thousand in the year 2017, but affecting many more due to the connections those individuals have with the rest of the world.
The game attempts to approach the experience in two ways: using both the analytical side by presenting data surrounding suicide, such as the worldwide suicide rate increasing by 60% over the past 45 years. But of course, there will also be the emotional side of things, to help those that may have those affected in their lives better understand what it is like to have suicidal thoughts and be familiar with situations paralleling a potential suicidal attempt. In I'm Fine, the player finds themselves on a bridge contemplating the act, with the thoughts of the character being narrated for you to experience.
Needless to say, the developer has made it clear that they don't classify the game as a game at all, and anyone looking for entertainment value out of it should look elsewhere. I'm Fine is more looking to be an educational tool using a medium that's still in its infancy. Granted, we've seen games such as Sym and Hellblade: Senua's Sacrifice attempt to tackle various mental illnesses and taboo subjects over the years, but not many directly hit the inner thoughts of suicide and what's associated with it.
The experience will release for free on Itch.io, but donations will be taken and donated to various suicide prevention organizations across the world.