Spooky Goblin Sports Game Graveball Launches For PC July 31st

Published: May 23, 2018 12:20 PM /



Graveball, described by its developer as a "spooky and savage skill-based sport where goblins kill one another (and themselves)", has scored a July 31st release date for PC.

The game is Iowa-based developer Goin' Yumbo Games' first outing and will be published by US studio 3D Realms. Graveball is described by Goin' Yumbo as "a madcap meld of football and basketball", in which players wield shovels to maintain possession of the "skullball" and run it into the opponent's goal in order to score points. It's not just about running from one end of the field to the other, though; players can also try "shooting the skull into a hoop that appears every 30 seconds – or just killing the other team in quick succession".

News of the game's release was accompanied by an announcement trailer, uploaded to the official 3D Realms YouTube account. Check out the announcement trailer here:


Graveball will support up to 6 players in its multiplayer modes (the game will launch with online multiplayer and local co-op), as well as offering stat tracking for players wanting to improve their game. Goin' Yumbo pride themselves on the game's lack of customizable skills or perks for goblins; Graveball will rely entirely on player skill, offering "skill-based mechanics" with no auto-aim. There will still be cosmetic unlocks in the form of different masks, taunts, weapons, and hairstyles, but they won't affect gameplay any (unless you're easily distracted, of course). Goin' Yumbo head honcho Riley Dirksen said it was "important to [him] to make sure every Goblin had the same abilities, and [players] can’t just ‘level up’ to be better". If you've been looking for a purely skill-based fantastical sports title to try, this might be the game for you.

Graveball launches on July 31st via Steam, where it'll be available for $4.99 with a 10% launch discount.

Looking forward to giving Graveball a try? Do you wish more sports-style games were purely skill-based? Let us know in the comments below!

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