Metal Gear Solid and Death Stranding creator Hideo Kojima has teased that he's working on two new game projects. One of the new projects is "big", while Kojima describes the other as a "challenge". Unfortunately, he hasn't divulged any more information about the games as of yet.
What do we know about these new Kojima projects?
Kojima's comments were made in the end-of-year Famitsu roundup (for which we're using machine translation). Famitsu asks Kojima for a status report on his production company. Kojima replies that he's working on a "big" game and a "new, challenging" project as well. Sadly, Kojima doesn't give any more information about the games he's working on, but it's clear that he's not abandoning his status as an iconoclastic figure in the industry anytime soon.
In addition to working on two new games, Kojima also says he's looking into media other than games. He says that the "boundaries of entertainment" are likely to disappear in the near future, and that Kojima Productions will be looking into "mediums and expressions" that are separate from gaming. Sounds like 2022 could be the year when we finally see Hideo Kojima's directorial debut; he certainly likes to make his cutscenes cinematic, to say the least.
Who else did Famitsu speak to for its yearly roundup?
It's not just Kojima that Famitsu spoke to. Other industry figures included in the magazine's yearly roundup include Final Fantasy XIV producer Naoki Yoshida and Platinum Games head honcho Hideki Kamiya. For his part, Yoshida says he wants to "rest" at the beginning of the year, and that he'll be announcing something new for Final Fantasy XVI in spring. A delay for the latest title in the flagship JRPG series was recently announced, owing to COVID-19. Famitsu also spoke to Atlus exec Shinjirou Takada, who says the Persona studio wants to release a "pillar" game in 2022. Looks like us Persona fans had better keep our fingers crossed.
There are lots of interesting comments from Japanese industry luminaries in the full Famitsu roundup. It's entirely in Japanese, of course, but machine translation will give you a rough idea of the lines along which their comments are intended. We'll bring you more on these projects, including Kojima's next moves and Atlus' "pillar" game, as soon as we get it. In the meantime, it looks like it's safe to start getting excited for Japanese gaming in 2022.
Are you hyped to learn more about Kojima's new games? Let us know in the comments below!