Kingdoms of Amalur: Re-Reckoning, a remaster of the 2012 game, was re-released on September 8, 2020 by THQ Nordic. Created by a team of incredibly talented people like R.A. Salvatore, Todd McFarlane, and Grant Kirkhope, the game has had its fair share of controversy, especially after the developer 38 Studios went backrupt after release. Now, players are reporting and finding bugs that have persisted into the latest release with some that are game breaking, and some that make you want to ragequit the game, like the Kingdoms of Amalur running bug.
Players like me, unfortunately.
Essentially, as you'll see in the video I recorded below, you stop being able to run non-stop. Randomly, your character will suddenly stop mid-run or stutter between running and being completely stopped. You can hold forward, and sometimes you'll get back to running for a moment or two, or you'll just stay in place and be able to look at everything around you moving as you're stuck like a statue.
How do you fix the Kingdoms of Amalur running bug?
You can briefly break out of it by shaking the camera, or rolling, but there is no way to fix this bug. None. The only way to fix the Kingdoms of Amalur running bug is to reload a save from before the bug started. If you don't have a save from before the bug started - you'll have to create a whole new save.
How this bug is still in the game despite being listed as a bug on the Amalur Wiki after the original game launched, and well before Kingdoms of Amalur: Re-Reckoning released, is a bit baffling. Couple that with some game breaking bugs on PS4, and you start to wonder what WAS actually fixed for the re-release.
Now, if you'll excuse me I'm going to start over and play another 12 hours to get back to where I was. Sigh.
Have you played Kingdoms of Amalur: Re-Reckoning, or have you encountered this bug or another bug? Sound off in the comments below!