Immortal Life is a Farming and Social Simulator Set in Ancient China

The farming and social simulator will be released on Steam's Early Access later this year.


Published: June 7, 2021 10:54 AM /

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Immortal Life

Immortal Life is a farming and social simulator set in a small village in Ancient China, and will be released on Steam's Early Access later this year. The game is inspired by Chinese Taoist fantasy "where cultivation clans search for wisdom and balance to reach immortality." Your character is fleeing your old sect, and in doing so you find a beautiful valley where you decide to make your new life where you are tasked with taking care of crops. As for the path to immortality, you can either achieve it alone or through helping others. You have to find the right balance between the two in order to succeed.

As for the gameplay, while you are taking care of crops, you will also be collecting raw materials, hunting for food, or building new facilities. The more you help your new community, the stronger your relationship becomes, and in doing so you will receive new items, missions, and skills. 

The game will let you explore a 2.5D map consisting of four different areas. You are encouraged to explore them all and discover all of their secrets while experiencing the four seasons of Spring, Summer, Autumn, and Winter. All told, there's seemingly a lot to do even in the Early Access release, but I guess we won't find that out until it's actually released.

If you are interested in checking out Immortal Life, be sure to wishlist it on Steam. It'll be released later this year on Steam's Early Access program, so stay tuned to TechRaptor for more details.

What do you think of this announcement? Have you ever read any cultivation stories? Have you ever interacted with Chinese fiction? Let us know in the comments!

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A very unflattering picture of my tired face.
| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick