Arc System Works logo, Arc System Works Collaboration

Arc System Works Collaboration Projects Will Continue In The Future

August 9, 2022

By: Samantha Plaisance

 
 

Arc System Works collaborations will continue to move forward in order to bring even more intense fighting action to the fans of the genre. Being one of the best fighting game developers in the industry, they believe this is a great way to bring the fighting game experience to the next level. 

BlazeBlue Header image via PlayStation store, Arc System Works Collaboration

 

At EVO 2022, where several announcements were made about the future of games such as Street Fighter 6, Minoru Kidooka the CEO of Arc System Works, stated that as of recently, they have been looking for new opportunities to collaborate with IP rights holders to further expand fighting game communities. In an interview with IGN, Minoru Kidooka stated, 

"In the future, if we have such an opportunity, we are actively pushing to collaborate with new IP owners."

Arc System Works has seen many IP collaborations in the past, such as the collab on BlazBlue: Cross Tag Battle, which is a crossover team fighting game featuring characters from BlazBlue, Persona 4, Under Night In-Birth, and RWBY as well as DLC characters from Arcana Hearts and other franchises. They have also worked on games that feature One Piece and Granblue, solidifying that collaborations are no stranger to the company. Arc System Works believes that expanding the genre with a more Western appeal will allow the games to reach a generalized audience, rather than a more niche audience. Though the company has created games like Dragon Ball FighterZ, which has grown severely in popularity among the masses, they are looking for that next big thing, and they believe that more IP collabs will lead them to that white whale in the future. 

 
 

Minoru Kidooka does explain that though his main focus is to further expand Guilty Gear Strive, the thought of bringing a new and thrilling game to the fighting genre fans remains in the back of his head at all times. This is where the creation of a game that is both planned and developed inside of the US comes into play, as that is a major goal that Kidooka plans on reaching within the near future if possible.