Yves Guillemont takes the stage and introduces Ubisoft Singapore’s new game, Skull & Bones.
Taking place in 1721, the game is a pirate adventure game, complete with a flashy new cinematic trailer showing off ships battling each other on the open seas.
Creative director Justin Farren takes the stage, talking about taking the innovative naval combat from Assassin’s Creed and innovating it further creating a tactical action game set in the Indian Ocean. Some of the new features include a more dynamic wind system that will provide more tactical choices for players as they navigate the open-world seas. Players will also be able to build up their own fleet of ships, all of which can specialize in different styles of of play and combat using extensive customization options.
The game is a shared world, meaning you can play it solo or with friends in the game. You also get multiplayer, with Farren showing off some in-game PvP in a 5 v 5 mode. Two different groups of pirates are fighting to get the most loot possible to win.
We see the different varieties of ships, from battering ram Frigates, Sloops of war and their long range cannons, to massive warships designed to take the fight to enemy ships. We see loot being collected, and team coordination being used to take down the large frigates. You can also board other ships to steal their treasure, unfortunately it looks like that is all automated instead of being an active participant.
At the end of the rounds, pirate hunters attack the players with the most loot. These hunters are so powerful, running away from them is the best course of action, so tactical retreats are needed to succeed, and sometimes sacrificing a ship is needed to get away.
Skull & Bones has a sign-up for early access, with the Loot Hunt being playable at E3.
The reveal ends with one final trailer hinting at even more mysteries for the game, as an implied sea monster threatens one more ship.
Skull & Bones is scheduled for a 2018 release for the PC, PS4, PS4 Pro, Xbox One, and the Xbox One X.
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