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Boom.

I don’t think anyone saw this coming. It was already a big enough surprise when Aksys Games announced that they were bringing over Tokyo Xanadu instead of XSEED Games, but this is something else entirely. Up until tonight, XSEED Games had handled every Ys related localization since Ys: Oath in Felghana – including titles such as Ys Seven, Ys: Origin, Ys: Memories of Celceta, and more. Tonight bucks that trend, as NIS America just confirmed – with a video of Nihon-Falcom President Toshihiro Kondo confirming the news himself. The title will release in the west this Fall, for PlayStation Vita, PlayStation 4, and Steam.

The game previously released on PlayStation Vita in Japan last July, and the Japanese PlayStation 4 version of the title had been slated for a release this spring. The title, expanding upon the “party” combat system of the series’ two previous games – Ys Seven and Ys: Memories of Celceta – is the largest Ys game to date, and (per my impressions of the Japanese Vita release) definitely a title that series fans do not want to miss. Ys VIII‘s western release is also set to allow dual-audio, featuring both an English dub and the original Japanese audio available in the western release. Previous games in the series were English dubs only when they had been released in the west up to this point.

Ys VIII: Lacrimosa of Dana will release in Fall 2017 in the west, published by NIS America. We’ll be sure to keep you posted with more information as it pours in.


Quick Take

Tonight’s news is going to leave a lot of fans with an equally large number of questions; the first of which being, what’s up with XSEED? Although the compnay hasn’t made any comments about the situation officially – and I personally doubt they will – localization editor Brittany Avery (whom we spoke with at last E3) mentioned in a tweet that the company had not given up the property for localization willingly. Regardless of the circumstances surrounding why Falcom decided to go with NISA for localization over XSEED, today’s news seems to indicate to me that we’re going to be getting the title translated much faster than we had otherwise.


James Galizio

Staff Writer

I'm a writer for TechRaptor, and an aspiring indie dev; technology and games in particular have been my passion my whole life, and to contribute to the industry has been my dream. If I'm not writing or working on other work, you can almost always find me playing some sort of game!


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